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Masked Bandit
Record
Iron Symmachy Grips
Item: Gauntlets
Martian Missives
PresentationNode
The Fundamentals
Item: Trait
Catalyst Quest Boost Omega
Item: Dummy Seasonal Bonus
Impassive
Record
Neptune's Bounty
Record
Wild Hunt Hood
Item: Helmet
Cold Steel
SandboxPerk
Sand Castle Projection
Collectible
Big Frigid Glaive
SandboxPerk
Van der Waals Force
Collectible
Nea-Thonis Breather
Collectible
The fastest completion time for "Vow of the Disciple." Tracks from Season 16 onward.
Objective
Time and a Half
Record
BrayTech Winter Cloak
Item: Hunter Cloak
Memory of Cayde Cloak
Collectible
Dendrite Shimmer Strides
Item: Hunter Universal Ornament
Wing Discipline
Item: Gauntlets
Outlawed Invader Plate
Collectible
Legacy: A Rising Chorus: Act II
Item: Quest Step
Unfinished Business
Item: Quest Step
Axe of Saladin
Record
Super Gamble
Record
Vigil of Heroes
Item: Leg Armor
Fulgurteam Strikes Thrice
Record
Occupational Hazard
Item: Weapon Ornament
Kings
Lore
Grips of Trepidation
Item: Dummy Gauntlets
Cyber Class Entrance
SandboxPerk
Reed's Regret
Item: Linear Fusion Rifle
Piece of Mind
Item: Dummy item
Eventide Ruins
Activity
Austringer
Item: Hand Cannon
Nightfall: The Inverted Spire: Prestige
Activity
The Third Axiom
Item: Pulse Rifle
Foetracer
Item: Helmet
Cosmodrome: Hive Slayer
Item: Cosmodrome Bounty
Offhand Strike
Item: Enhanced Trait
Clan Banner
Item: Clan Banner
Outlawed Invader Mask
Collectible
Legendary Gear
Item: Dummy item
Iron Truage Helm
Item: Helmet
A Glowing Solstice
Item: Quest Step
Northlight Robes
Collectible
Obsidian Dreams
Item: Emblem
Cursed Arcana Warlock Bundle
Item: Package
Wake the Dragon Projection
Item: Ghost Projection
Mark of the Great Hunt
Collectible
The number of targets eliminated as a Stormcaller. Tracks from Season 1 onward.
Objective
Lethal Abundance
Collectible
Empty Mod Socket
Item: Helmet Armor Mod
Deprecated Armor Mod
Item
Only the Penitent Pass
Collectible
Season 12: Tempered Metal
Record
Hardware of the Throne
Record
Damaged Warlock Hood
Item: Helmet
Glory to the Emperor
Collectible
Deprecated Armor Mod
Item: Deprecated Armor Mod
Midnight Exigent Plate
Collectible
The Last Breath
Item: Auto Rifle
Opponents Defeated
Metric
Tonic of Shadestalker Armor
Item: Volatile Tonic
Aces High
Item: Weekly Starhorse Bounty
Master Class
Item: Quest
Falling Guillotine
Item: Sword
Judgment of Kelgorath
Item: Glaive
Estival Excursion
Collectible
Field Assignment: Active Duty
Activity
Traveler's Wake Effects
Collectible
Happy Smiles
Item: Emote
Wild Hunt Bond
Collectible
Great White
Item: Weapon Ornament
Competitive Spirit Gloves
Item: Warlock Universal Ornament
Overflowing Light
Item: Intrinsic
Buy Bye
Item: Emote
Farseeker's Casque
Item: Helmet
Upgrade Armor
Item
Celestial Nighthawk
Collectible
Saintly Savior
Record
Sundered Doctrine
Record
4. War
Record
Orbs of Restoration
Collectible
Red War Leg Decryption
Vendor
Thunderous Impact Titan Bundle
Item: Package
Lost Ghost Telemetry
Item: Dummy item
Crucible White
Collectible
Diluted Tonic of Void Shrapnel
SandboxPerk
Whisper of the Victor Vest
Item: Hunter Universal Ornament
The Outlander's Cloak
Collectible
Ingredients
Item: Dummy Material
No name
Item: Shader
IV. Tether
Record
Minerva Zero
Collectible
Photosuede Grips
Item: Gauntlets
Among Friends
Record
Fusion Rifle Targeting
SandboxPerk
Legendary Engram
Item: Focused Umbral Engram
Vigil of Heroes
Item: Leg Armor
Singular Sensation
Record

No name 297311510 DestinyUnlockDefinition

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Failsafe's Prison 2648203365 DestinyCollectibleDefinition

You can find this rare emblem only in chests hidden on Nessus.

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Whether Windmills or Cranes 236874103 DestinyLoreDefinition

We set out "to challenge the unknown," he'd say. His quest was to become legend—to slay beasts and conqueror terrible lands. His quest was honorable… though, in the end, misguided. No, not in the end. Much sooner. The flaw in his ambition became evident shortly after we crossed the western mire. At first I took his flights of fancy as playful enthusiasm—frivolous aggression free of consequence, a means of honing his focus and skill in advance of the dangers to come. But quickly, oh, so quickly, I found his mind was not in tune with reality. He was driven—pulled?—by his imagination. Where any other would see the crippled ruins of an old-world crane—the snapped length of its long arm creaking in the breeze—he would see a demon, and in the cutting shrill of the swaying metal's cry he would hear a monster's ravenous shriek. He had long talked of the adventures of his life past. "I am an anomaly," he would decree, "The lone Guardian whose past rings true, whose history is his guide." He spoke about that dead life with such passion, in such detail, I not only wanted to believe… I did. But as he charged the crane's age-poked carcass, I knew a truth that had haunted me since the carving of the Wicked Wood, some months gone: he was broken. His mind—unsettled. His truths—unfettered by fact, unbound by reality. He had named the Wood, as he had the Howling Hills, the Dead Man's Crevasse, the Gorgon's Maze. All mundane landscapes marked as hazards to be conquered, enemies to be slain, as he weaved a mythic tale of his own grand—and as I would find, delusional—design. In the Hills, he slaughtered wolves; he called them Hounds of Hell. In the Crevasse, he burned the remains of long-dead "survivors"; he called them Foot Soldiers of the Necro-King. Down in the Maze, he covered his tracks so that the Stone Mother would not—could not—follow. He did all those things and none, because none of those things were true outside of his fraying mind. The wolves were simply rabid. The bones, no threat beyond a reminder of all we'd lost. The Maze? Just a canyon—one way in, one way out, a straight shot through. As the crane fell and my Guardian issued his "killing blow," he laughed and then turned to me. His eyes… I could see he was gone—the one I'd returned all those cycles past replaced by a hollow shell filled with madness. I do not know what broke him, or if he had ever been whole to begin with, but in that moment, as he spoke—the conquered husk of the Dragon of Summers' End, which wasn't really a dragon but simply a fragile old crane, lying defeated in his wake—I knew I would have to let him go… to end his slide into uncontrolled folly. "Panza, old man," he started. "The Dragon is gone, but he yielded his treasure to me in a whisper… A secret so dire it may just save us all." He leaned closer and said in a hushed voice, as if sharing a confidence, "The Traveler is no gift—it is a lie… A beacon for death and destruction. Within be dragons, nurtured by our suffering, weaned on our hope. All dragons must die. The shell must be cracked till its yolk drowns those who worship its deceit. Our last great conquest. The crowning battle of our legend writ large." And then he shouted, "For Light to endure, the Traveler must perish!" He was smiling. Confident. Manic. Two days later he took a fall while challenging the Mountain Troll of Gallows Rock. It was a boulder. There was no troll. It crushed him. And though it caused me great pain—still to this day— I did not return him. How could I? His diseased imagination would surely doom us all. —Panza, lamenting the unfortunate necessity of leaving his Guardian to remain unreturned

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Bitterpearl 2173688423 DestinyInventoryItemDefinition

Equip this shader to change the color of your gear.

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