Data Explorer
en
API Explorer
Pride Before Destruction
Record
Calamity Rig Mark
Collectible
First Ascent Hood
Collectible
(Heroic) Lost Crew
Activity
Deep Explorer Greaves
Collectible
Nailbiter
Item: Shader
Legs of the Exile
Collectible
Deprecated Perk
SandboxPerk
Neptunian Champions
Record
Maahes HC4
Item: Hand Cannon
The total number of "The Shattered Throne" completions. Tracks from Season 4 onward.
Objective
Whispers of the Taken I
Item: Quest Step
Crota's End
Record
Tactical Mastery
Record
Hawk's Fury Gloves
Collectible
Sovereign Helm
Item: Helmet
Weaver's Call
SandboxPerk
Pre Astyanax IV (Adept)
Item: Combat Bow
Championship Projection
Item: Ghost Projection
The Witch Queen
Item: Quest Step
Arc Aligned—Rank 3
SandboxPerk
Trials Ornament
Item: Armor Ornament
Exodus Down Mask
Item: Helmet
Lambent Luster Strides
Item: Hunter Universal Ornament
Deprecated Perk
SandboxPerk
Inky Daydream
Item: Ship
Gladiator's Rite
Record
Analysis Mission
Activity
Unrelenting
Item: Trait
Insomnia
Item: Weapon Ornament
Helium Reactor
Collectible
The Navigator Catalyst
Item
Mercurial Affliction
Collectible
Sunstead Helm
Item: Titan Universal Ornament
TM-Earp Custom Chaps
Collectible
Heal Thyself
SandboxPerk
Terrors Uprooted
Item: Emblem
Prophecy Dungeon Flawless
Record
Platoon Ambush
Record
Crowd Pleaser
Collectible
Assault Barricade
SandboxPerk
Trials Arc Defeats
Item: Trials Bounty
Light Subclasses
Record
Legendary Engram
Item: Focused Umbral Engram
Shielded Foes
ActivityModifier
Legendary Engram
Item: Focused Umbral Engram
The Corrupted
Activity
Dreambane Robes
Collectible
Dreissigste
Item: Emblem
Helm of the Exile
Collectible
Chelicerate Visitor
Collectible
Knockout Punch
Collectible
Anonymous Autumn
Collectible
Explosive Salvage
Item: Daily Bounty
Hocus Focusing
Item
The Inquisitor
Item: Dummy Shotgun
Sturm Catalyst
Item: Dummy item
Cheeky Celebration
Item: Emote
Yawn
Collectible
Eclipsed Sunset
Item: Emblem
After the Nightfall
Collectible
Gray Tiger Shell
Item: Ghost Shell
Broken Memorial
Item: Dummy item
Strider
Item: Quest Step
A Single Thread
Item: Quest Step
Heritage
Item: Shotgun
Radiant Breaker Greaves
Collectible
Warden of Nothing
Record
Additional Bounties
Item: Dummy item
Snowplume Gauntlets
Item: Titan Universal Ornament
Silicon Neuroma (Adept)
Item: Sniper Rifle
Heretical Hauberk
Collectible
Cryptozoologist
Record
Carapace Gloves
Collectible
Notorious Sentry Grips
Item: Gauntlets
Forever Fight
Record
Starwort Thins
Item: Dummy Undiscovered Recipe
Hawk's Fury Warlock Bundle
Vendor
Lost Pacific Mark
Item: Titan Mark
Apostate's Blade Mark
Item: Titan Mark
Tonic of Bitter/Sweet (Tomb of Elders)
Item: Tonic Request
Makeshift Suit
Item: Gauntlets
War Mantis
Collectible
Division (Adept)
Item: Sidearm
Iron Remembrance Helm
Item: Helmet
Uncanny Conjurer Grasps
Collectible
Offhand Strike
SandboxPerk
Down, Dear Friend
Record
Kabr's Wrath
Item: Dummy Chest Armor
Knight's Roar
Collectible
The Cave
Lore
Swift Solstice
Item: Sidearm
Star-Crossed Heart
Collectible
Entries 92, 93, 94, 95
Lore
NPA "Weir-Walker" Gloves
Item: Gauntlets
SPO-57 Front
Item: Scope
Anomalous Signal
Collectible
Fervent Fan Projection
Item: Ghost Projection
ENTRY 3 - Lust and Reappropriation Pt. II
Record
Resonance Rank
Faction

No name 297311510 DestinyUnlockDefinition

Loading...

Failsafe's Prison 2648203365 DestinyCollectibleDefinition

You can find this rare emblem only in chests hidden on Nessus.

Loading...

Whether Windmills or Cranes 236874103 DestinyLoreDefinition

We set out "to challenge the unknown," he'd say. His quest was to become legend—to slay beasts and conqueror terrible lands. His quest was honorable… though, in the end, misguided. No, not in the end. Much sooner. The flaw in his ambition became evident shortly after we crossed the western mire. At first I took his flights of fancy as playful enthusiasm—frivolous aggression free of consequence, a means of honing his focus and skill in advance of the dangers to come. But quickly, oh, so quickly, I found his mind was not in tune with reality. He was driven—pulled?—by his imagination. Where any other would see the crippled ruins of an old-world crane—the snapped length of its long arm creaking in the breeze—he would see a demon, and in the cutting shrill of the swaying metal's cry he would hear a monster's ravenous shriek. He had long talked of the adventures of his life past. "I am an anomaly," he would decree, "The lone Guardian whose past rings true, whose history is his guide." He spoke about that dead life with such passion, in such detail, I not only wanted to believe… I did. But as he charged the crane's age-poked carcass, I knew a truth that had haunted me since the carving of the Wicked Wood, some months gone: he was broken. His mind—unsettled. His truths—unfettered by fact, unbound by reality. He had named the Wood, as he had the Howling Hills, the Dead Man's Crevasse, the Gorgon's Maze. All mundane landscapes marked as hazards to be conquered, enemies to be slain, as he weaved a mythic tale of his own grand—and as I would find, delusional—design. In the Hills, he slaughtered wolves; he called them Hounds of Hell. In the Crevasse, he burned the remains of long-dead "survivors"; he called them Foot Soldiers of the Necro-King. Down in the Maze, he covered his tracks so that the Stone Mother would not—could not—follow. He did all those things and none, because none of those things were true outside of his fraying mind. The wolves were simply rabid. The bones, no threat beyond a reminder of all we'd lost. The Maze? Just a canyon—one way in, one way out, a straight shot through. As the crane fell and my Guardian issued his "killing blow," he laughed and then turned to me. His eyes… I could see he was gone—the one I'd returned all those cycles past replaced by a hollow shell filled with madness. I do not know what broke him, or if he had ever been whole to begin with, but in that moment, as he spoke—the conquered husk of the Dragon of Summers' End, which wasn't really a dragon but simply a fragile old crane, lying defeated in his wake—I knew I would have to let him go… to end his slide into uncontrolled folly. "Panza, old man," he started. "The Dragon is gone, but he yielded his treasure to me in a whisper… A secret so dire it may just save us all." He leaned closer and said in a hushed voice, as if sharing a confidence, "The Traveler is no gift—it is a lie… A beacon for death and destruction. Within be dragons, nurtured by our suffering, weaned on our hope. All dragons must die. The shell must be cracked till its yolk drowns those who worship its deceit. Our last great conquest. The crowning battle of our legend writ large." And then he shouted, "For Light to endure, the Traveler must perish!" He was smiling. Confident. Manic. Two days later he took a fall while challenging the Mountain Troll of Gallows Rock. It was a boulder. There was no troll. It crushed him. And though it caused me great pain—still to this day— I did not return him. How could I? His diseased imagination would surely doom us all. —Panza, lamenting the unfortunate necessity of leaving his Guardian to remain unreturned

Loading...

Be Thy Champion 3250112431 DestinyInventoryItemDefinition

An honored gift, given to those who stand as pillars of hope.

Loading...

The Chasm of Screams 2421741347 DestinyActivityDefinition

While you were speaking to Tyra, she mentioned something called the Hated Path, a sort of primer to transform an ordinary Hand Cannon into a Thorn. Bathe your Light in horrors. Feed your weapon with death. Bind it with sickness. Horrors, death, sickness… that all sounds like the Hive nests on Titan to you. Defeat the Arbiters, Sardav and Telesh, then defeat Savathûn's Song in an epic reprise of strike "Savathûn's Song" on Titan.

Loading...