Data Explorer
en
API Explorer
Drone Destruction II
Record
Marsilion-C
Item: Grenade Launcher
Dragon's Breath Catalyst
Record
Communal Pickups
SandboxPerk
Wild Hunt Strides
Item: Leg Armor
Arc Rampage
Record
Murmuration
Item: Ship
Normandy Crew Bundle
Item: Dummy item
Lion's Pride
Item: Titan Mark
Nightfall: Grandmaster
Activity
Warlock Shell
Collectible
Retrofitted Roadster
Collectible
Purple Class Sigil
Item: Transmat Effect
Painted Kitsune Boots
Item: Warlock Universal Ornament
Voltaic Tether
Record
Insectoid Robot Grenades
Item: Intrinsic
Rain of Fire
Record
Legendary Engram
Item: Focused Umbral Engram
The number of targets eliminated as a Sunbreaker. Tracks from Season 1 onward.
Objective
Advanced Weapon Scrounger
Item: Dummy Seasonal Bonus
One Shot, One Kill
Record
Big Frigid Glaive
Item: Intrinsic
Weft Cutter
SandboxPerk
Parade Boots
Item: Leg Armor
Elemental Siphon
SandboxPerk
Nightfall: Legend
Activity
Substitutional Alloy Greaves
Item: Leg Armor
Solstice Gauntlets (Scorched)
Item: Armor Ornament
Legendary Engram
Item: Focused Umbral Engram
Solstice Mask (Resplendent)
Item: Helmet
Specimen ID: NES003
Item: Quest Step
Firing Line
Item: Trait
Big Fish
Record
Death+∞
Item: Weapon Ornament
Revision Zero
Collectible
Chromacloak Cape
Collectible
The number of Nightmare Hunt completions on Master difficulty. Tracks from Season 8 onward.
Objective
BrayTech Sn0Mask
Item: Helmet
Tonic of Exotic Ciphers
Item: Volatile Tonic
The Palindrome (Adept)
Item: Hand Cannon
Act III: Kell of Kells
Item: Quest Step
Last Hand
Collectible
Photoelectric Shell
Item: Ghost Shell
Cryptic Magus Plate
Collectible
Refreshing Firearms
Item: Dummy Major Boon
Imperative
Record
Found in the Dark
Item: Quest Step
Volitive
Lore
Hollow Words
Collectible
Disruption Break
Item: Barrel
Refresh Gauntlet Bounties
Item: Dummy item
Sunbreak Titan Bundle
Item: Package
New Arcadia
Activity
Born in Darkness Part 1
Item: Quest Step
Improved Titan Cache Detector
Item: Ghost Module
Vest of the Exile
Item: Chest Armor
Point of the Stag
Collectible
Conditional Finality
Collectible
Legendary Engram
Item: Focused Umbral Engram
Captaincy Shell
Collectible
The Scarlet Keep
Activity
Chomping at the Stem
SandboxPerk
Dark Age Grips
Collectible
Lord of Wolves Catalyst
Item
Different Times
Item: Pulse Rifle
Skulking Wolf
Item: Origin Trait
Home Run
Item: Emote
New Pacific Rush
Collectible
Wing Contender
Item: Chest Armor
Lambent Luster Hunter Armor Bundle
Item: Package
Hush
Item: Combat Bow
Honor of Hercules Mark
Item: Titan Universal Ornament
Chronoglass
Item: Vehicle
Proving Grounds
Activity
Future Proof
Collectible
Bequest
Item: Sword
Solstice Gloves (Renewed)
Collectible
Boots of the Exile
Item: Leg Armor
Augury of Snakes
Collectible
Gambit Brass Attacks Scrounger
Item: Dummy Seasonal Bonus
Iron Remembrance Greaves
Item: Leg Armor
High-Minded Complex
Item: Leg Armor
Current Competitive Division
Objective
Insight Unyielding Plate
Item: Chest Armor
Steeplechase Boots
Item: Warlock Universal Ornament
Rune Rules
ActivityModifier
Perk Upgrade Available
Item: Dummy item
Classical Healing
Item: Dummy Major Boon
Apostate's Blade Bond
Item: Warlock Bond
Hodiocentrist Bond
Collectible
Wrecked Titan Gauntlets
Item: Gauntlets
Glad Tidings
Item: Ship
Roar of the Bear
Item: Dummy Rocket Launcher
Void Dexterity
Collectible
Irae
Record
Sonic Simulation
Item: Emblem
NPA "Weir-Walker" Grips
Collectible
Forged Machinist Gauntlets
Item: Gauntlets
Becoming Legend
PresentationNode
Takes All Kinds
Item: Weekly Bounty

No name 297311510 DestinyUnlockDefinition

Loading...

Failsafe's Prison 2648203365 DestinyCollectibleDefinition

You can find this rare emblem only in chests hidden on Nessus.

Loading...

Whether Windmills or Cranes 236874103 DestinyLoreDefinition

We set out "to challenge the unknown," he'd say. His quest was to become legend—to slay beasts and conqueror terrible lands. His quest was honorable… though, in the end, misguided. No, not in the end. Much sooner. The flaw in his ambition became evident shortly after we crossed the western mire. At first I took his flights of fancy as playful enthusiasm—frivolous aggression free of consequence, a means of honing his focus and skill in advance of the dangers to come. But quickly, oh, so quickly, I found his mind was not in tune with reality. He was driven—pulled?—by his imagination. Where any other would see the crippled ruins of an old-world crane—the snapped length of its long arm creaking in the breeze—he would see a demon, and in the cutting shrill of the swaying metal's cry he would hear a monster's ravenous shriek. He had long talked of the adventures of his life past. "I am an anomaly," he would decree, "The lone Guardian whose past rings true, whose history is his guide." He spoke about that dead life with such passion, in such detail, I not only wanted to believe… I did. But as he charged the crane's age-poked carcass, I knew a truth that had haunted me since the carving of the Wicked Wood, some months gone: he was broken. His mind—unsettled. His truths—unfettered by fact, unbound by reality. He had named the Wood, as he had the Howling Hills, the Dead Man's Crevasse, the Gorgon's Maze. All mundane landscapes marked as hazards to be conquered, enemies to be slain, as he weaved a mythic tale of his own grand—and as I would find, delusional—design. In the Hills, he slaughtered wolves; he called them Hounds of Hell. In the Crevasse, he burned the remains of long-dead "survivors"; he called them Foot Soldiers of the Necro-King. Down in the Maze, he covered his tracks so that the Stone Mother would not—could not—follow. He did all those things and none, because none of those things were true outside of his fraying mind. The wolves were simply rabid. The bones, no threat beyond a reminder of all we'd lost. The Maze? Just a canyon—one way in, one way out, a straight shot through. As the crane fell and my Guardian issued his "killing blow," he laughed and then turned to me. His eyes… I could see he was gone—the one I'd returned all those cycles past replaced by a hollow shell filled with madness. I do not know what broke him, or if he had ever been whole to begin with, but in that moment, as he spoke—the conquered husk of the Dragon of Summers' End, which wasn't really a dragon but simply a fragile old crane, lying defeated in his wake—I knew I would have to let him go… to end his slide into uncontrolled folly. "Panza, old man," he started. "The Dragon is gone, but he yielded his treasure to me in a whisper… A secret so dire it may just save us all." He leaned closer and said in a hushed voice, as if sharing a confidence, "The Traveler is no gift—it is a lie… A beacon for death and destruction. Within be dragons, nurtured by our suffering, weaned on our hope. All dragons must die. The shell must be cracked till its yolk drowns those who worship its deceit. Our last great conquest. The crowning battle of our legend writ large." And then he shouted, "For Light to endure, the Traveler must perish!" He was smiling. Confident. Manic. Two days later he took a fall while challenging the Mountain Troll of Gallows Rock. It was a boulder. There was no troll. It crushed him. And though it caused me great pain—still to this day— I did not return him. How could I? His diseased imagination would surely doom us all. —Panza, lamenting the unfortunate necessity of leaving his Guardian to remain unreturned

Loading...

Luna – 3 596715244 DestinyLoreDefinition

Ylaia's eyes fluttered open as she roused herself from a trance. The Techeun had been recuperating from her time in the Ascendant Plane by completing a series of restorative meditations. No sooner had she regained her bearings than Glint scooted in front of her face. "Excuse me, um, Techeun Ylaia," the Ghost began. "Now that you're awake, do you mind if I ask you a few questions?" His shell flaps tilted sheepishly. "How long have you been watching me meditate?" the Techeun asked, bemused. "One hundred and forty-three minutes," Glint said. "It was quite impressive. Crow can barely sleep for an hour without yelling at invisible enemies." "The invisible enemies are the most dangerous," Ylaia responded. "Just look at Savathûn." Glint hummed noncommittally. He couldn't tell whether the Techeun was joking or not. "Speaking of invisible enemies," Glint segued, "I wanted to ask you about a sinister group of pumpkin-headed monsters called the Headless Ones. Maybe you heard of them during your training?" Ylaia frowned quizzically. "I think I might know something of the ones you seek. But to be certain, you must first tell me: what's a 'pumpkin'?"

Loading...

Ornithopter Shell 1128000168 DestinyCollectibleDefinition

Loading...