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Umbral Recharge
Item: Vow of the Disciple Raid Mod
Guitar Solo
Item: Emote
Shieldbreaker Plate
Collectible
Chalice Projection
Item: Ghost Projection
Super Striker
Record
Who Guards the Guardians?
Record
Glyph to Glyph
Record
Movement
Item
A Glowing Solstice
Item: Quest Step
Illicit Reaper Hood
Item: Helmet
Sunbreak Plate
Collectible
Tree of Probabilities
Item: Emblem
War Weary
Collectible
Light Versus Light
Record
Intrinsic Upgrade
Item: Dummy item
Fields of Glass
Collectible
Lab Bats
Record
Solstice Plate (Rekindled)
Item: Chest Armor
Buy Bye
Item: Emote
Resolute Champion Boots
Item: Warlock Universal Ornament
Pit of Heresy Flawless Runs
Metric
Pattern progress collected
Item: Dummy item
Public Service
Item: Clan Perk
Rise in Heresy
Record
Mulligan
SandboxPerk
White Wolf Vest
Collectible
Seventh Column Projection
Item: Ghost Projection
Small XP Boost
Item: Dummy Seasonal Bonus
Nightfall combatants defeated
Objective
Event Vendor
Faction
Bequest
Collectible
Stat Increase
SandboxPerk
Stacks on Stacks
SandboxPerk
Abhorrent Imperative Vest
Item: Chest Armor
Season of the Chosen: Valorous
Record
Close the Gap
SandboxPerk
Collectible Detector II
Item: Quest Step
Cobalt Clash
Item: Shader
Small Fireteam XP Boost
Item: Dummy Seasonal Bonus
Shattered Harmony
Item: Emblem
Major Fieldwork III: EDZ
Item: Quest Step
Masterwork objective complete
Item
Daystar SMG2
Collectible
Iron Fellowship Casque
Item: Helmet
Crimson Plume Helm
Collectible
Onslaught Rules
ActivityModifier
Vanguard Rank
Progression
Iron Truage Casque
Item: Helmet
The Insight Terminus
Activity
Pathfinder's Pants
Collectible
Candescent Boots
Collectible
Stormcaller
Record
Vostok
Activity
Combined Action
Collectible
Legendary Engram
Item: Focused Umbral Engram
Bleak Watcher
Item: Stasis Aspect | Darkness Ability
Boots of the Fulminator
Item: Leg Armor
Collector +2
Item: Intrinsic
Songbreaker Grips
Item: Gauntlets
Black Ice Pack
Item: Package
Weekly Campaign Missions
Record
Luna Regolith III
Item: Sniper Rifle
Chthonic Cloak
Item: Hunter Universal Ornament
Missions of Mercy II
Record
Masterworked: Target Acquisition
Item
Tesseract Trace IV
Item: Helmet
Divine Messenger
Item: Vehicle
Fight Forever
Collectible
House Cleaning
Item: Cosmodrome Bounty
Microscopic Projection
Item: Ghost Projection
Exhumed Excess
Item: Intrinsic
Viper-4s
Item: Vehicle
Annealed Shaper Robes
Item: Chest Armor
Polymorphic Shellcode
Item: Consumable
Supplicant
Record
Refugee Mark
Item: Titan Mark
Intrepid Inquiry Bond
Collectible
Europan Defender
Item: Daily Bounty
Hive Ward
Item: Dummy Faded Scroll
Hexwrought Boots
Item: Warlock Universal Ornament
Field Prep
Item: Trait
Thunderhead Mark
Collectible
Duster of the Cormorant Blade
Item: Warlock Universal Ornament
Holochip Extractor
Collectible
Illicit Invader Gloves
Item: Gauntlets
Chromacloak Strides
Collectible
Poison Promise Robes
Collectible
Tonic of Red Tape (Kell's Fall)
Item: Enriching Tonic
Episode: Echoes Starter Bundle
Vendor
Wildwood Boots
Item: Leg Armor
Stolen Goods
Collectible
Holdfast Cloak
Collectible
Solstice Hunter Bundle
Item: Package
Perky Presents
Item: Dummy Upgrade
NPA "Weir-Walker" Mark
Item: Titan Mark
The Warrior
Item: Quest Step
Explorer
GuardianRank
Focusing Cowl
Item: Helmet
Tonic of Worldly Arms Armor
Item: Volatile Tonic
No name
SandboxPerk

No name 297311510 DestinyUnlockDefinition

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Failsafe's Prison 2648203365 DestinyCollectibleDefinition

You can find this rare emblem only in chests hidden on Nessus.

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Whether Windmills or Cranes 236874103 DestinyLoreDefinition

We set out "to challenge the unknown," he'd say. His quest was to become legend—to slay beasts and conqueror terrible lands. His quest was honorable… though, in the end, misguided. No, not in the end. Much sooner. The flaw in his ambition became evident shortly after we crossed the western mire. At first I took his flights of fancy as playful enthusiasm—frivolous aggression free of consequence, a means of honing his focus and skill in advance of the dangers to come. But quickly, oh, so quickly, I found his mind was not in tune with reality. He was driven—pulled?—by his imagination. Where any other would see the crippled ruins of an old-world crane—the snapped length of its long arm creaking in the breeze—he would see a demon, and in the cutting shrill of the swaying metal's cry he would hear a monster's ravenous shriek. He had long talked of the adventures of his life past. "I am an anomaly," he would decree, "The lone Guardian whose past rings true, whose history is his guide." He spoke about that dead life with such passion, in such detail, I not only wanted to believe… I did. But as he charged the crane's age-poked carcass, I knew a truth that had haunted me since the carving of the Wicked Wood, some months gone: he was broken. His mind—unsettled. His truths—unfettered by fact, unbound by reality. He had named the Wood, as he had the Howling Hills, the Dead Man's Crevasse, the Gorgon's Maze. All mundane landscapes marked as hazards to be conquered, enemies to be slain, as he weaved a mythic tale of his own grand—and as I would find, delusional—design. In the Hills, he slaughtered wolves; he called them Hounds of Hell. In the Crevasse, he burned the remains of long-dead "survivors"; he called them Foot Soldiers of the Necro-King. Down in the Maze, he covered his tracks so that the Stone Mother would not—could not—follow. He did all those things and none, because none of those things were true outside of his fraying mind. The wolves were simply rabid. The bones, no threat beyond a reminder of all we'd lost. The Maze? Just a canyon—one way in, one way out, a straight shot through. As the crane fell and my Guardian issued his "killing blow," he laughed and then turned to me. His eyes… I could see he was gone—the one I'd returned all those cycles past replaced by a hollow shell filled with madness. I do not know what broke him, or if he had ever been whole to begin with, but in that moment, as he spoke—the conquered husk of the Dragon of Summers' End, which wasn't really a dragon but simply a fragile old crane, lying defeated in his wake—I knew I would have to let him go… to end his slide into uncontrolled folly. "Panza, old man," he started. "The Dragon is gone, but he yielded his treasure to me in a whisper… A secret so dire it may just save us all." He leaned closer and said in a hushed voice, as if sharing a confidence, "The Traveler is no gift—it is a lie… A beacon for death and destruction. Within be dragons, nurtured by our suffering, weaned on our hope. All dragons must die. The shell must be cracked till its yolk drowns those who worship its deceit. Our last great conquest. The crowning battle of our legend writ large." And then he shouted, "For Light to endure, the Traveler must perish!" He was smiling. Confident. Manic. Two days later he took a fall while challenging the Mountain Troll of Gallows Rock. It was a boulder. There was no troll. It crushed him. And though it caused me great pain—still to this day— I did not return him. How could I? His diseased imagination would surely doom us all. —Panza, lamenting the unfortunate necessity of leaving his Guardian to remain unreturned

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Luna – 3 596715244 DestinyLoreDefinition

Ylaia's eyes fluttered open as she roused herself from a trance. The Techeun had been recuperating from her time in the Ascendant Plane by completing a series of restorative meditations. No sooner had she regained her bearings than Glint scooted in front of her face. "Excuse me, um, Techeun Ylaia," the Ghost began. "Now that you're awake, do you mind if I ask you a few questions?" His shell flaps tilted sheepishly. "How long have you been watching me meditate?" the Techeun asked, bemused. "One hundred and forty-three minutes," Glint said. "It was quite impressive. Crow can barely sleep for an hour without yelling at invisible enemies." "The invisible enemies are the most dangerous," Ylaia responded. "Just look at Savathûn." Glint hummed noncommittally. He couldn't tell whether the Techeun was joking or not. "Speaking of invisible enemies," Glint segued, "I wanted to ask you about a sinister group of pumpkin-headed monsters called the Headless Ones. Maybe you heard of them during your training?" Ylaia frowned quizzically. "I think I might know something of the ones you seek. But to be certain, you must first tell me: what's a 'pumpkin'?"

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Ornithopter Shell 1128000168 DestinyCollectibleDefinition

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Last Hand 3448194699 DestinyCollectibleDefinition

Equip this weapon ornament to change the appearance of Ace of Spades. Once you get an ornament, it's unlocked for all characters on your account.

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Acantha-D 2287445840 DestinyCollectibleDefinition

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