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Deal
Record
Nemean Projection
Collectible
Mimesis Drive
Collectible
Herald of Spring
Collectible
Frenzied Blade
Item: Strand Melee | Darkness Ability
YES
Record
Astrocyte Verse
Item: Helmet
Stygian Courser
Item: Ship
Reversal
SandboxPerk
Reaper +3
SandboxPerk
Crucible Engram
Item: Engram
Fusion Rifle Final Blows
Record
Solstice Hood (Renewed)
Collectible
Large XP Boost
Item: Dummy Seasonal Bonus
Tusked Allegiance Boots
Collectible
Conflagrate
Item: Shader
Substitutional Alloy Hood
Item: Helmet
Public Defender
SandboxPerk
Volatile Flow
SandboxPerk
Sunny Vacation Shell
Collectible
Additional Bounties
Item: Dummy item
No name
Activity
Reverie Dawn Plate
Item: Chest Armor
Heat Sink
Item: Weapon Ornament
MIDA Mini-Tool
Item: Submachine Gun
IX: Embrace
Record
The Dead Cliffs
Activity
Herald of the Deep
Item: Dummy Minor Boon
Chemical Enrichment II
Record
Gambit Sword Scrounger
Item: Dummy Seasonal Bonus
Retro-Grade TG2
Item: Chest Armor
Noble Steed
Item: Vehicle
VS Gravitic Arrest
Collectible
Lunar Gloom
Collectible
Solstice Robes (Majestic)
Item: Dummy Chest Armor
Empty Activity Mod Socket
Item: Deprecated Armor Mod
Cookie Delivery Helper
Item: Quest Step
Legendary Engram
Item: Focused Umbral Engram
The Man They Called Cayde
Record
Atavistic Idol Bond
Item: Warlock Bond
In any Crucible playlist, defeat opponents with Arc damage.
Item: Dummy Leg Armor
Destination Threader
Item: Armor Synthesis Bounty
Sunkissed
Item: Emblem
Legacy: A Rising Chorus: Act III
Item: Quest Step
Raconteur
Record
Cogent Beat Mark
Item: Titan Universal Ornament
BrayTech Sn0Boots
Item: Leg Armor
Vernal Growth Robes
Item: Chest Armor
Dimensional Tithes
SandboxPerk
No name
Lore
Nightfall Memento
Item: Dummy Memento
Hezen Vengeance
Item: Rocket Launcher
Crystalized Auto Loader
SandboxPerk
Eidolon Bird
Collectible
Mask of Optimacy
Collectible
Refugee Boots
Item: Leg Armor
Unstoppable Hand Cannon
Item: Artifact Perk
Unstable Clash
Record
A Guardian Rises
Item: Quest Step
Emblem of Peace
Collectible
Shatterheart
Collectible
Skeleton Key
Item: Seasonal Artifact
NPA "Weir-Walker" Cloak
Item: Hunter Cloak
Entries 70, 71, 72
Lore
Premium Warlock Rewards
Vendor
Cardinal One
Item: Ship
Obsidian Dreams
Collectible
Minuet-12
Item: Hand Cannon
Ascendant Scepter Mods
Record
Release Recover
Item: Root of Nightmares Armor Mod
Horrific Haunts
Record
Serial Summoner
Item: Daily Bounty
Spirit of Verity
SandboxPerk
Exo Stranger Mask
Collectible
Riven
Record
Forces of the Universe
Record
Good Bone Structure
Collectible
Ancient Apocalypse Gauntlets
Item: Gauntlets
Artist in Residence
Item: Emblem
Adjudicator
Item: Submachine Gun
PURITY
Lore
Helmet Alloy
Item: Event Currency
Thief of Thieves
Activity
Retributive Charge
Record
I.I: Of Tattered Blood and Broken Bone
Record
Monte Carlo
Collectible
Bad Dog
Item: Weapon Ornament
Grandmaster: Strange Terrain
Record
Mechanik 1.1
Collectible
Luminous Engram
Vendor
The Discovery
Lore
Icarus Drifter Cape
Collectible
Iron Fellowship Gauntlets
Item: Gauntlets
Quantum Mechanic
Record
Scatterhorn Gauntlets
Item: Gauntlets
Chapter 4: Unguarded
Record
Exalted Truth (Adept)
Collectible
Resonant Fury Plate
Item: Chest Armor
Dreambane Grips
Item: Dummy Gauntlets
Tangled Up
Item: Root of Nightmares Armor Mod

No name 297311510 DestinyUnlockDefinition

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Failsafe's Prison 2648203365 DestinyCollectibleDefinition

You can find this rare emblem only in chests hidden on Nessus.

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Whether Windmills or Cranes 236874103 DestinyLoreDefinition

We set out "to challenge the unknown," he'd say. His quest was to become legend—to slay beasts and conqueror terrible lands. His quest was honorable… though, in the end, misguided. No, not in the end. Much sooner. The flaw in his ambition became evident shortly after we crossed the western mire. At first I took his flights of fancy as playful enthusiasm—frivolous aggression free of consequence, a means of honing his focus and skill in advance of the dangers to come. But quickly, oh, so quickly, I found his mind was not in tune with reality. He was driven—pulled?—by his imagination. Where any other would see the crippled ruins of an old-world crane—the snapped length of its long arm creaking in the breeze—he would see a demon, and in the cutting shrill of the swaying metal's cry he would hear a monster's ravenous shriek. He had long talked of the adventures of his life past. "I am an anomaly," he would decree, "The lone Guardian whose past rings true, whose history is his guide." He spoke about that dead life with such passion, in such detail, I not only wanted to believe… I did. But as he charged the crane's age-poked carcass, I knew a truth that had haunted me since the carving of the Wicked Wood, some months gone: he was broken. His mind—unsettled. His truths—unfettered by fact, unbound by reality. He had named the Wood, as he had the Howling Hills, the Dead Man's Crevasse, the Gorgon's Maze. All mundane landscapes marked as hazards to be conquered, enemies to be slain, as he weaved a mythic tale of his own grand—and as I would find, delusional—design. In the Hills, he slaughtered wolves; he called them Hounds of Hell. In the Crevasse, he burned the remains of long-dead "survivors"; he called them Foot Soldiers of the Necro-King. Down in the Maze, he covered his tracks so that the Stone Mother would not—could not—follow. He did all those things and none, because none of those things were true outside of his fraying mind. The wolves were simply rabid. The bones, no threat beyond a reminder of all we'd lost. The Maze? Just a canyon—one way in, one way out, a straight shot through. As the crane fell and my Guardian issued his "killing blow," he laughed and then turned to me. His eyes… I could see he was gone—the one I'd returned all those cycles past replaced by a hollow shell filled with madness. I do not know what broke him, or if he had ever been whole to begin with, but in that moment, as he spoke—the conquered husk of the Dragon of Summers' End, which wasn't really a dragon but simply a fragile old crane, lying defeated in his wake—I knew I would have to let him go… to end his slide into uncontrolled folly. "Panza, old man," he started. "The Dragon is gone, but he yielded his treasure to me in a whisper… A secret so dire it may just save us all." He leaned closer and said in a hushed voice, as if sharing a confidence, "The Traveler is no gift—it is a lie… A beacon for death and destruction. Within be dragons, nurtured by our suffering, weaned on our hope. All dragons must die. The shell must be cracked till its yolk drowns those who worship its deceit. Our last great conquest. The crowning battle of our legend writ large." And then he shouted, "For Light to endure, the Traveler must perish!" He was smiling. Confident. Manic. Two days later he took a fall while challenging the Mountain Troll of Gallows Rock. It was a boulder. There was no troll. It crushed him. And though it caused me great pain—still to this day— I did not return him. How could I? His diseased imagination would surely doom us all. —Panza, lamenting the unfortunate necessity of leaving his Guardian to remain unreturned

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Luna – 3 596715244 DestinyLoreDefinition

Ylaia's eyes fluttered open as she roused herself from a trance. The Techeun had been recuperating from her time in the Ascendant Plane by completing a series of restorative meditations. No sooner had she regained her bearings than Glint scooted in front of her face. "Excuse me, um, Techeun Ylaia," the Ghost began. "Now that you're awake, do you mind if I ask you a few questions?" His shell flaps tilted sheepishly. "How long have you been watching me meditate?" the Techeun asked, bemused. "One hundred and forty-three minutes," Glint said. "It was quite impressive. Crow can barely sleep for an hour without yelling at invisible enemies." "The invisible enemies are the most dangerous," Ylaia responded. "Just look at Savathûn." Glint hummed noncommittally. He couldn't tell whether the Techeun was joking or not. "Speaking of invisible enemies," Glint segued, "I wanted to ask you about a sinister group of pumpkin-headed monsters called the Headless Ones. Maybe you heard of them during your training?" Ylaia frowned quizzically. "I think I might know something of the ones you seek. But to be certain, you must first tell me: what's a 'pumpkin'?"

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Mulled Envy 1855062111 DestinyInventoryItemDefinition

Equip this weapon ornament to change the appearance of Malediction. Once you get an ornament, it's unlocked for all characters on your account.

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