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Alhidade
Item: Weapon Ornament
Street Fighter Accessories
Item: Dummy item
Symphonic Shift
Item: Emblem
Zen and Harmony Set
Item: Dummy item
All Right, All Right, All Right
Record
Keycard: Chalice
Item: Dummy item
Timur's Iron Bond
Item: Warlock Bond
Stormbringer
Item: Intrinsic
Seriously, Watch Out
SandboxPerk
Heretical Strides
Item: Hunter Universal Ornament
Inaugural Revelry Gauntlets
Item: Gauntlets
Wyrmguard Hood
Collectible
Vigil of Heroes
Collectible
Special Elevation
Record
Glaive Targeting
SandboxPerk
Minor Spec
SandboxPerk
Polymer Grip
Item: Grip
Season of the Lost Starter Pack
Item: Package
Striking Hand
Item: Deprecated Armor Mod
Channeling Cowl
Item: Helmet
Retrofuturist
Item: Shotgun
Common Gear
Item: Dummy item
Bequest
Item: Sword Pattern
Reanimated Entrance
Collectible
True North Shell
Collectible
Path Completion Reward
Record
Lacuna
Record
Leopard Zero
Item: Ship
Melees
Item
Golden Radiolite
Item: {var:3169417631}g Sample
Worldline Catalyst
Item: Dummy item
Northlight Grips
Collectible
Ankaa Seeker IV
Item: Helmet
Sealed Ahamkara Grasps
Collectible
Tier 2: Impact
Item
Captaincy Shell
Item: Ghost Shell
Celestial Boots
Item: Warlock Universal Ornament
III. Searching
Record
Psionic Warfare
PresentationNode
Psychic Warrior
Record
Solstice Gauntlets (Scorched)
Collectible
Cozy Cat
Item: Emote
Yes, Queen
Item: Weapon Ornament
Silent as the Glaive
Record
Synaptic Construct
Item: Warlock Bond
Machinist's Trove
Collectible
Vanguard Decor: Last Rite
Record
Kairos Function Plate
Item: Chest Armor
Jararaca-3sr
Item: Scout Rifle
Trigger Finger
Item: Daily Bounty
Ivory Radiolite
Item: {var:2417967709}g Sample
The Anomaly
Activity
Starlight Shell
Collectible
Equitis Shade Grips
Item: Gauntlets
Summum Bonum (Adept)
Collectible
Double Broadside
Record
Wraps of Sekris
Item: Gauntlets
Songs of the Forsaken
Collectible
Osmiomancy Gloves
Item: Gauntlets
What If
Collectible
The Militia's Birthright (Adept)
Collectible
Born in Darkness Part 3
Item: Quest Step
Stasis Weapon Surge
Collectible
Collect Hive Tablets
Activity
Spirit of Scars
Item: Intrinsic
Valus Forge's Epilogue
Record
Frozen Clash
Record
Field Assignment: Active Duty
Activity
IKELOS_HC_v1.0.3
Record
Grasps of the Taken King
Item: Gauntlets
Mechanized Protector Titan Bundle
Item: Package
SVC-12
Item: Vehicle
Willbreaker: Dreadnaught
Item: Quest Step
Disco Dance
Item: Emote
Illicit Invader Hood
Item: Helmet
Encrypted Engram
Item: Engram
Substitutional Alloy Grips
Item: Gauntlets
No name
Lore
Bond of Remembrance
Item: Warlock Bond
Divine Fragmentation
Item: Quest Step
First Ascent Robes
Collectible
Solar Spree
Record
Marc's Man
Item: Daily Bounty
Fusion Rifle Debris
Record
Trials Memento
Item: Memento
Seismic Strike
Item: Arc Melee
Super Debris
Record
Ossified Carving
Item: Shader
Untethered Edge Helm
Collectible
MARA Multi-Tool
Collectible
Demolitionist
Item: Trait
Umbral Recharge
SandboxPerk
Outbreak Refined II
Item: Quest Step
Hunter Sit
Item: Emote
Annealed Shaper Robes
Item: Chest Armor
The Forward Path
Collectible
EagleEye SLR20
Item: Scope
Iron Will Mark
Item: Titan Mark
emblem227.name
Item: Emblem
The Lie
Record

No name 297311510 DestinyUnlockDefinition

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Failsafe's Prison 2648203365 DestinyCollectibleDefinition

You can find this rare emblem only in chests hidden on Nessus.

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Whether Windmills or Cranes 236874103 DestinyLoreDefinition

We set out "to challenge the unknown," he'd say. His quest was to become legend—to slay beasts and conqueror terrible lands. His quest was honorable… though, in the end, misguided. No, not in the end. Much sooner. The flaw in his ambition became evident shortly after we crossed the western mire. At first I took his flights of fancy as playful enthusiasm—frivolous aggression free of consequence, a means of honing his focus and skill in advance of the dangers to come. But quickly, oh, so quickly, I found his mind was not in tune with reality. He was driven—pulled?—by his imagination. Where any other would see the crippled ruins of an old-world crane—the snapped length of its long arm creaking in the breeze—he would see a demon, and in the cutting shrill of the swaying metal's cry he would hear a monster's ravenous shriek. He had long talked of the adventures of his life past. "I am an anomaly," he would decree, "The lone Guardian whose past rings true, whose history is his guide." He spoke about that dead life with such passion, in such detail, I not only wanted to believe… I did. But as he charged the crane's age-poked carcass, I knew a truth that had haunted me since the carving of the Wicked Wood, some months gone: he was broken. His mind—unsettled. His truths—unfettered by fact, unbound by reality. He had named the Wood, as he had the Howling Hills, the Dead Man's Crevasse, the Gorgon's Maze. All mundane landscapes marked as hazards to be conquered, enemies to be slain, as he weaved a mythic tale of his own grand—and as I would find, delusional—design. In the Hills, he slaughtered wolves; he called them Hounds of Hell. In the Crevasse, he burned the remains of long-dead "survivors"; he called them Foot Soldiers of the Necro-King. Down in the Maze, he covered his tracks so that the Stone Mother would not—could not—follow. He did all those things and none, because none of those things were true outside of his fraying mind. The wolves were simply rabid. The bones, no threat beyond a reminder of all we'd lost. The Maze? Just a canyon—one way in, one way out, a straight shot through. As the crane fell and my Guardian issued his "killing blow," he laughed and then turned to me. His eyes… I could see he was gone—the one I'd returned all those cycles past replaced by a hollow shell filled with madness. I do not know what broke him, or if he had ever been whole to begin with, but in that moment, as he spoke—the conquered husk of the Dragon of Summers' End, which wasn't really a dragon but simply a fragile old crane, lying defeated in his wake—I knew I would have to let him go… to end his slide into uncontrolled folly. "Panza, old man," he started. "The Dragon is gone, but he yielded his treasure to me in a whisper… A secret so dire it may just save us all." He leaned closer and said in a hushed voice, as if sharing a confidence, "The Traveler is no gift—it is a lie… A beacon for death and destruction. Within be dragons, nurtured by our suffering, weaned on our hope. All dragons must die. The shell must be cracked till its yolk drowns those who worship its deceit. Our last great conquest. The crowning battle of our legend writ large." And then he shouted, "For Light to endure, the Traveler must perish!" He was smiling. Confident. Manic. Two days later he took a fall while challenging the Mountain Troll of Gallows Rock. It was a boulder. There was no troll. It crushed him. And though it caused me great pain—still to this day— I did not return him. How could I? His diseased imagination would surely doom us all. —Panza, lamenting the unfortunate necessity of leaving his Guardian to remain unreturned

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Spirit of the Assassin 3465434116 DestinySandboxPerkDefinition

Finishers and powered melee final blows grant invisibility.

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RPC Valiant 739196403 DestinyInventoryItemDefinition

The tragedy of the Prime Guard will be replaced by honored deeds yet done.” —Excerpt, "History of the Prime Guard"

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Slideways 2396422520 DestinyInventoryItemDefinition

Sliding partially reloads this weapon's magazine and temporarily boosts handling and stability greatly.

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