Data Explorer
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API Explorer
To the Drifter
Lore
Austringer
Item: Hand Cannon Pattern
Belle Èpoque
Item: Emblem
Vermin
Item: Trait
Last Love
Collectible
Glaive to Hand
Record
Eye of Sol (Adept)
Collectible
Valiant Charge
SandboxPerk
Lightstring
Item: Emblem
Strike Armor Scrounger
Item: Dummy Seasonal Bonus
Morrigan-D
Collectible
Hexwrought Helm
Item: Titan Universal Ornament
Elemental Contestant Entrance
SandboxPerk
No name
Lore
Frontier's Cry
Item: Hand Cannon
Exotic Engram
Item: Engram
Solstice Vest (Renewed)
Item: Armor Ornament
Master Gardener
Collectible
Garden Progeny 1
Collectible
Plush Synthcord
Item: Currency
Powerful Cap
Record
VI. Vertigo
Lore
Elemental Contestant Entrance
Item: Transmat Effect
Light the Depths
Item: Platinum Cards
The total number of completions of "Garden of Salvation." Tracks from Season 8 onward.
Objective
Minor Boons: Brawl
Item: Activity Ghost Mod
Trinary System
Item: Fusion Rifle
Shock Blast
SandboxPerk
Stat Penalty
SandboxPerk
Supreme Shardmaker
SandboxPerk
The Shelter in Place
Collectible
Aggressive Frame
Item: Enhanced Intrinsic
Healing Rift
Item: Class Ability
Grenade Striker
Record
Fast Track
Item: Vehicle
Shotgun Challenge
Item: Dares Repeatable Bounty
Aurora Clash
Item: Emblem
Ozymandias
Collectible
Hunter's Trace II
Item: Dummy item
Spooky Eververse Gift
Item: Dummy Package
Tempo's Edge
Record
Minor Boons: Trench Fighter
SandboxPerk
Mark of the Colliders
Item: Titan Mark
Enlightened Action
SandboxPerk
Phenotype Plasticity Helm
Item: Titan Universal Ornament
Intrepid Inquiry Bond
Item: Warlock Universal Ornament
Bell of Conquests
Collectible
Distribution
Item: Class Item Armor Mod
Metropolis Flyer
Item: Vehicle
Holdfast Plate
Item: Chest Armor
Nanobot Component
Item: Dummy item
Notorious Sentry Gauntlets
Item: Gauntlets
Deprecated Perk
SandboxPerk
Opulent Starter Pack
Vendor
Ancient Apocalypse Plate
Item: Chest Armor
Champion Foes
ActivityModifier
Thorium Holt Bond
Collectible
Tonic of Worldly Chest Armor
Item: Volatile Tonic
Twin Snake Effects
Collectible
Neomuna Nights
Item: Emblem
9: Thin
Lore
Raw Idocrase
Item: Shader
Season 17 Rewards
Item: Dummy item
Wanderlonging
Item: Ship
Huckleberry Catalyst
Record
Gensym Knight Bond
Collectible
Luminous Vanguard Engram
Item: Engram
Arc Traps
SandboxPerk
Intellect Mod
Item
Titan Sit
Item: Emote
Into the Abyss
Record
Resources
PresentationNode
Alchemical Dawn Shell
Item: Ghost Shell
Little Helper Shell
Collectible
Common Gear
Item: Dummy item
Claw Machine
Item: Emote
Rocket Launcher Debris
Record
Frostflower
Item: Vehicle
Helios HC1
Item: Hand Cannon
Pyrrhic Ascent Gauntlets
Item: Gauntlets
BRAVE Armaments: Blast Furnace
Record
Robe of the Exile
Item: Chest Armor
Crystocrene Robes
Item: Chest Armor
Divine Fragmentation
Item: Quest Step
Valentine's Bundle
Item: Package
Acrobat's Focus
Item: Intrinsic
Alta Clara
Collectible
Bond of Symmetry
Item: Warlock Bond
Nightfall: Master
Activity
Thy Fearful Symmetry
Collectible
Forbidden Memory
Item: Ship
Explorers' Guide to Bladed Tools
Item: Repeatable Bounty
Damaged Warlock Gloves
Item: Gauntlets
Ermine TAC-717
Collectible
Void Singe
ActivityModifier
Shatter Shell
Item: Ghost Shell
Headless Fun
Item: Emblem
Legendary Engram
Item: Focused Umbral Engram
Season of the Hunt: Power Bonus
Record
Atavistic Idol Vest
Collectible

No name 297311510 DestinyUnlockDefinition

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Failsafe's Prison 2648203365 DestinyCollectibleDefinition

You can find this rare emblem only in chests hidden on Nessus.

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Whether Windmills or Cranes 236874103 DestinyLoreDefinition

We set out "to challenge the unknown," he'd say. His quest was to become legend—to slay beasts and conqueror terrible lands. His quest was honorable… though, in the end, misguided. No, not in the end. Much sooner. The flaw in his ambition became evident shortly after we crossed the western mire. At first I took his flights of fancy as playful enthusiasm—frivolous aggression free of consequence, a means of honing his focus and skill in advance of the dangers to come. But quickly, oh, so quickly, I found his mind was not in tune with reality. He was driven—pulled?—by his imagination. Where any other would see the crippled ruins of an old-world crane—the snapped length of its long arm creaking in the breeze—he would see a demon, and in the cutting shrill of the swaying metal's cry he would hear a monster's ravenous shriek. He had long talked of the adventures of his life past. "I am an anomaly," he would decree, "The lone Guardian whose past rings true, whose history is his guide." He spoke about that dead life with such passion, in such detail, I not only wanted to believe… I did. But as he charged the crane's age-poked carcass, I knew a truth that had haunted me since the carving of the Wicked Wood, some months gone: he was broken. His mind—unsettled. His truths—unfettered by fact, unbound by reality. He had named the Wood, as he had the Howling Hills, the Dead Man's Crevasse, the Gorgon's Maze. All mundane landscapes marked as hazards to be conquered, enemies to be slain, as he weaved a mythic tale of his own grand—and as I would find, delusional—design. In the Hills, he slaughtered wolves; he called them Hounds of Hell. In the Crevasse, he burned the remains of long-dead "survivors"; he called them Foot Soldiers of the Necro-King. Down in the Maze, he covered his tracks so that the Stone Mother would not—could not—follow. He did all those things and none, because none of those things were true outside of his fraying mind. The wolves were simply rabid. The bones, no threat beyond a reminder of all we'd lost. The Maze? Just a canyon—one way in, one way out, a straight shot through. As the crane fell and my Guardian issued his "killing blow," he laughed and then turned to me. His eyes… I could see he was gone—the one I'd returned all those cycles past replaced by a hollow shell filled with madness. I do not know what broke him, or if he had ever been whole to begin with, but in that moment, as he spoke—the conquered husk of the Dragon of Summers' End, which wasn't really a dragon but simply a fragile old crane, lying defeated in his wake—I knew I would have to let him go… to end his slide into uncontrolled folly. "Panza, old man," he started. "The Dragon is gone, but he yielded his treasure to me in a whisper… A secret so dire it may just save us all." He leaned closer and said in a hushed voice, as if sharing a confidence, "The Traveler is no gift—it is a lie… A beacon for death and destruction. Within be dragons, nurtured by our suffering, weaned on our hope. All dragons must die. The shell must be cracked till its yolk drowns those who worship its deceit. Our last great conquest. The crowning battle of our legend writ large." And then he shouted, "For Light to endure, the Traveler must perish!" He was smiling. Confident. Manic. Two days later he took a fall while challenging the Mountain Troll of Gallows Rock. It was a boulder. There was no troll. It crushed him. And though it caused me great pain—still to this day— I did not return him. How could I? His diseased imagination would surely doom us all. —Panza, lamenting the unfortunate necessity of leaving his Guardian to remain unreturned

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Spirit of the Assassin 3465434116 DestinySandboxPerkDefinition

Finishers and powered melee final blows grant invisibility.

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VI. Propaganda 546263791 DestinyRecordDefinition

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Deimosborn Grips 3188232451 DestinyInventoryItemDefinition

Equip this ornament on any eligible Legendary armor item to change its appearance. Once you get a universal ornament, it's unlocked for all characters of the relevant class on your account.

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Kerak Type 2 3279766480 DestinyCollectibleDefinition

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Vitreous Entrance 1585501836 DestinySandboxPerkDefinition

Adds a Vex Glass appearance to your transmat effects.

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