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Overload Submachine Gun
SandboxPerk
Flawless completions of the "Sundered Doctrine" dungeon. Tracks from Episode: Heresy onward.
Objective
Fusion Rifle Ammo Finder
SandboxPerk
Guardian Games Keepsake
Item: Shader
Nightfall: Master
Activity
Deprecated Perk
SandboxPerk
Likely Suspect
Item: Fusion Rifle Pattern
Gensym Knight Hood
Item: Helmet
Ghost Shells
Item
BrayTech Werewolf
Item: Dummy Auto Rifle
Blue Moon Shell
Item: Ghost Shell
DCCLXXXIX.
Lore
Chapter 5
Item: Dummy Lore
Confection Shell
Collectible
Yellow Spotlight
SandboxPerk
Sublime Glow
Record
Crimson Rocket
Item: Vehicle
Retro-Grade TG2
Item: Gauntlets
Europa Class
Item: Quest Step
Ornaments
Vendor
Invader Elimination Gamble
Record
Minotaur Effects
Item: Transmat Effect
The Dark Priestess
Item: Quest Step
Iron Banner Efficiency
Metric
No name
Lore
The Final Shape - Legendary Pt. 2
Record
Pinnacle Gear
Item: Engram
Unstable Parkour
Record
Helical Fletching
Item: Arrow
Future Past
Collectible
Fight Card: Gambit
Record
Kridis's Armor Fragment
Item: Dummy Consumable
Wildwood Cloak
Item: Hunter Cloak
Karve of the Worm
Collectible
Division (Adept)
Item: Sidearm
Intrepid Pearl
Collectible
Sympathetic Arsenal
Item: Trait
Strange Terrain
Activity
Don't Call It A Staff
Record
Borealis Catalyst
Record
Regarding Phogoth, the Untamed
Lore
Simulator Gloves
Item: Gauntlets
No Escape
Item: Emote
Rhulk Subdued
Collectible
Meridian Constellation Wraps
Item: Warlock Universal Ornament
In any Crucible playlist, defeat opponents with Arc damage.
Item: Dummy Gauntlets
Mud-Caked Monstrosity
Item: Vehicle
Guardian's Call
Item: Emblem
Unlucky Projection
Collectible
Grenade Ascension
Record
Pinballer
Collectible
Iron Legend
Record
Sunstead Helm (Magnificent)
Item: Helmet
Locked Armor Mod
Item: Helmet Armor Mod
Survey mission
Activity
Arbor Warden
Item: Chest Armor
Opulent Calus Mask
Collectible
Sturm Catalyst
Item: Dummy item
Jade Filament Cape
Item: Hunter Universal Ornament
Dawn Weapons (Common)
Item: Dummy item
Guardian Effects
Item: Dummy Transmat Effect
Deprecated Armor Mod
Item: Deprecated Armor Mod
Snakebite
Item: Quest Step
The Witch Queen
Item: Quest Step
Restricted
ActivityModifier
Polycarbon Powder
Collectible
Episode: Heresy
Item: Dummy item
Illicit Invader Plate
Item: Chest Armor
Glacial Quake
Item: Stasis Super | Darkness Ability
Nea-Thonis Breather
Collectible
Shower of Gifts
Item: Transmat Effect
Born in Darkness Part 3
Item: Quest Step
One Shot, One Kill
Record
Enhanced Linear Fusion Targeting
Item: Deprecated Perk
Iron Truage Helm
Item: Helmet
Legendary Engram
Item: Focused Umbral Engram
Return to Mars Set
Item: Dummy item
Iron Forerunner Boots
Item: Leg Armor
Tusked Allegiance Robes
Item: Chest Armor
Crystallized Fear
Record
Turris Shade Greaves
Item: Leg Armor
Grandmaster: The Festering Core
Record
Arbor Warden
Item: Chest Armor
Dendrite Shimmer Boots
Collectible
Headless Fun
Collectible
Bunker E15 Flawless Solo Mastery
Record
Mask of Fealty
Item: Helmet
Outlawed Collector Greaves
Collectible
The number of opponents defeated in Trials of Osiris. Tracks from Season 10 onward.
Objective
A Garden World
Activity
Wolfpack Rounds
Item: Intrinsic
Ritualistic Finish
Item: Daily Bounty
Iron Engram
Item: Engram
Legendary Engram
Item: Focused Umbral Engram
BRAVE Armaments: Elsie's Rifle
Record
EPISODE: REVENANT INFORMATION
Item
Legendary Engram
Item: Focused Umbral Engram
Pyrrhic Ascent Gloves
Item: Gauntlets
Terra Concord Mark
Item: Titan Mark
Deprecated Armor Mod
Item: Deprecated Armor Mod

No name 297311510 DestinyUnlockDefinition

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Failsafe's Prison 2648203365 DestinyCollectibleDefinition

You can find this rare emblem only in chests hidden on Nessus.

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Whether Windmills or Cranes 236874103 DestinyLoreDefinition

We set out "to challenge the unknown," he'd say. His quest was to become legend—to slay beasts and conqueror terrible lands. His quest was honorable… though, in the end, misguided. No, not in the end. Much sooner. The flaw in his ambition became evident shortly after we crossed the western mire. At first I took his flights of fancy as playful enthusiasm—frivolous aggression free of consequence, a means of honing his focus and skill in advance of the dangers to come. But quickly, oh, so quickly, I found his mind was not in tune with reality. He was driven—pulled?—by his imagination. Where any other would see the crippled ruins of an old-world crane—the snapped length of its long arm creaking in the breeze—he would see a demon, and in the cutting shrill of the swaying metal's cry he would hear a monster's ravenous shriek. He had long talked of the adventures of his life past. "I am an anomaly," he would decree, "The lone Guardian whose past rings true, whose history is his guide." He spoke about that dead life with such passion, in such detail, I not only wanted to believe… I did. But as he charged the crane's age-poked carcass, I knew a truth that had haunted me since the carving of the Wicked Wood, some months gone: he was broken. His mind—unsettled. His truths—unfettered by fact, unbound by reality. He had named the Wood, as he had the Howling Hills, the Dead Man's Crevasse, the Gorgon's Maze. All mundane landscapes marked as hazards to be conquered, enemies to be slain, as he weaved a mythic tale of his own grand—and as I would find, delusional—design. In the Hills, he slaughtered wolves; he called them Hounds of Hell. In the Crevasse, he burned the remains of long-dead "survivors"; he called them Foot Soldiers of the Necro-King. Down in the Maze, he covered his tracks so that the Stone Mother would not—could not—follow. He did all those things and none, because none of those things were true outside of his fraying mind. The wolves were simply rabid. The bones, no threat beyond a reminder of all we'd lost. The Maze? Just a canyon—one way in, one way out, a straight shot through. As the crane fell and my Guardian issued his "killing blow," he laughed and then turned to me. His eyes… I could see he was gone—the one I'd returned all those cycles past replaced by a hollow shell filled with madness. I do not know what broke him, or if he had ever been whole to begin with, but in that moment, as he spoke—the conquered husk of the Dragon of Summers' End, which wasn't really a dragon but simply a fragile old crane, lying defeated in his wake—I knew I would have to let him go… to end his slide into uncontrolled folly. "Panza, old man," he started. "The Dragon is gone, but he yielded his treasure to me in a whisper… A secret so dire it may just save us all." He leaned closer and said in a hushed voice, as if sharing a confidence, "The Traveler is no gift—it is a lie… A beacon for death and destruction. Within be dragons, nurtured by our suffering, weaned on our hope. All dragons must die. The shell must be cracked till its yolk drowns those who worship its deceit. Our last great conquest. The crowning battle of our legend writ large." And then he shouted, "For Light to endure, the Traveler must perish!" He was smiling. Confident. Manic. Two days later he took a fall while challenging the Mountain Troll of Gallows Rock. It was a boulder. There was no troll. It crushed him. And though it caused me great pain—still to this day— I did not return him. How could I? His diseased imagination would surely doom us all. —Panza, lamenting the unfortunate necessity of leaving his Guardian to remain unreturned

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Spirit of the Assassin 3465434116 DestinySandboxPerkDefinition

Finishers and powered melee final blows grant invisibility.

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VI. Propaganda 546263791 DestinyRecordDefinition

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Sealed Ahamkara Grasps 736571395 DestinyInventoryItemDefinition

Plating the Ahamkara bones in silver helps to quiet the auditory hallucinations… o bearer mine.

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