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IV - Few Words Between Them
Lore
New Monarchy Regalia
Item: Shader
Overdrive
SandboxPerk
Strange Goods Set
Item: Dummy item
Whisper of the Victor Vest
Item: Hunter Universal Ornament
Retro-Grade TG2
Item: Leg Armor
Directive: Crash
Item: Weapon Ornament
Buzzard (Adept)
Collectible
Champion Foes
ActivityModifier
Fluid Resonance
Item: Emblem
Glaive Culmination
Record
Theoretical Endothermics
Collectible
Primary Rampage
Record
Giving Hand
SandboxPerk
Call Me
Item: Emote
Rapid-Fire Frame
Item: Enhanced Intrinsic
Mask Upgrade
Item: Armor Mod
Nightfall Grandmaster: Warden of Nothing
Activity
Titles
Record
Super Striker
Record
Silver Tier Achieved
Record
BrayTech Researcher's Bond
Item: Warlock Bond
Ensemble
SandboxPerk
Small Offerings
Item: Clan Perk
Calefactor
Collectible
Extraordinary Rendition
Item: Submachine Gun
False Idols
Collectible
Flawless Master of the Hunt
Record
Ripples
PresentationNode
From High Command
Record
On Your Mark
Item: Solar Aspect
Captaincy Shell
Item: Ghost Shell
Black Tiger-2sr
Item: Scout Rifle
Omolon Meteor
Item: Shader
Equinox Tsu
Item: Fusion Rifle
Exponential Rapidity
Record
Cognition of the Nine
Collectible
Rainmaker
Record
Roboraptor Claws
Collectible
One with Frost
Item: Artifact Perk
Nightfall: "Exodus Crash" Score
Metric
Gallant Charge
Item: Fusion Rifle
Long Haul Wagon
Item: Vehicle
Inspector's Robes
Collectible
Ember of Blistering
Item: Solar Fragment
Lone Worm
Record
Usurper
Record
Blade of Bergusia
Item: Emblem
The number of targets eliminated as a Gunslinger. Tracks from Season 1 onward.
Objective
Iron Companion Legs
Collectible
Nightfall: The Ordeal: Adept
Activity
Sierra-Whiskey
Item: Vehicle
The total number of Blockers defeated in Gambit matches. Tracks from Season 4 onward.
Objective
Root of Nightmares Guided Games
Metric
Submachine Slayer
Item: Tonic Laboratory bounty.
Chapter 14
Lore
Illicit Invader Boots
Item: Leg Armor
Iron Remembrance Grips
Item: Gauntlets
Gunsmith's Devotion Robes
Item: Chest Armor
Vigil of Heroes
Item: Gauntlets
Extinction Orbit Ornament
Collectible
Masterwork Armor
Item
Solstice Sparrows
Item: Dummy item
Scatterhorn Cloak
Item: Hunter Cloak
Deprecated Armor Mod
Item: Deprecated Armor Mod
Edge of Concurrence
Collectible
The fastest completion time for "Garden of Salvation." Tracks from Season 10 onward.
Objective
Bloomed Overthrow
Record
Stack Increase: Classical Recharge
Item: Dummy Faded Scroll
Grenade Ascension
Record
Banshee-44
Vendor
City Gathering
Record
Iron to Steel
Collectible
Crucible Engram
Item: Engram
Remembering the Forgotten – 16
Record
Anthemic Invocation Hood
Item: Warlock Universal Ornament
The Red War
Item: Dummy item
Empty Mod Socket
Item: Leg Armor Mod
Substitutional Alloy Hood
Item: Helmet
Exotic
Item
Allstar Bond
Collectible
Aeon Swift
Collectible
Higher Purpose
Item: Armor Mod
Redrix's Estoc
Collectible
Rusted Iron
Collectible
Trials of Osiris
PresentationNode
Vanguard Ops
Activity
Improved Moon Cache Detector
Item: Ghost Module
Deprecated Armor Mod
Item: Deprecated Armor Mod
The Long Con
Record
First Gift
Record
Orbs of Eternity
Item: Dares Daily Bounty
Candescent Greaves (Unkindled)
Item: Titan Mark
Rogue Network
Item: Quest Step
Robe of the Exile
Item: Chest Armor
Swordflight 4.1
Item: Leg Armor
Dreaming City Resource Detector
Item: Ghost Module
Ashes to Assets
SandboxPerk
High-Impact Reserves
Item: Trait
Wall-watcher Plate
Item: Chest Armor

No name 297311510 DestinyUnlockDefinition

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Failsafe's Prison 2648203365 DestinyCollectibleDefinition

You can find this rare emblem only in chests hidden on Nessus.

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Whether Windmills or Cranes 236874103 DestinyLoreDefinition

We set out "to challenge the unknown," he'd say. His quest was to become legend—to slay beasts and conqueror terrible lands. His quest was honorable… though, in the end, misguided. No, not in the end. Much sooner. The flaw in his ambition became evident shortly after we crossed the western mire. At first I took his flights of fancy as playful enthusiasm—frivolous aggression free of consequence, a means of honing his focus and skill in advance of the dangers to come. But quickly, oh, so quickly, I found his mind was not in tune with reality. He was driven—pulled?—by his imagination. Where any other would see the crippled ruins of an old-world crane—the snapped length of its long arm creaking in the breeze—he would see a demon, and in the cutting shrill of the swaying metal's cry he would hear a monster's ravenous shriek. He had long talked of the adventures of his life past. "I am an anomaly," he would decree, "The lone Guardian whose past rings true, whose history is his guide." He spoke about that dead life with such passion, in such detail, I not only wanted to believe… I did. But as he charged the crane's age-poked carcass, I knew a truth that had haunted me since the carving of the Wicked Wood, some months gone: he was broken. His mind—unsettled. His truths—unfettered by fact, unbound by reality. He had named the Wood, as he had the Howling Hills, the Dead Man's Crevasse, the Gorgon's Maze. All mundane landscapes marked as hazards to be conquered, enemies to be slain, as he weaved a mythic tale of his own grand—and as I would find, delusional—design. In the Hills, he slaughtered wolves; he called them Hounds of Hell. In the Crevasse, he burned the remains of long-dead "survivors"; he called them Foot Soldiers of the Necro-King. Down in the Maze, he covered his tracks so that the Stone Mother would not—could not—follow. He did all those things and none, because none of those things were true outside of his fraying mind. The wolves were simply rabid. The bones, no threat beyond a reminder of all we'd lost. The Maze? Just a canyon—one way in, one way out, a straight shot through. As the crane fell and my Guardian issued his "killing blow," he laughed and then turned to me. His eyes… I could see he was gone—the one I'd returned all those cycles past replaced by a hollow shell filled with madness. I do not know what broke him, or if he had ever been whole to begin with, but in that moment, as he spoke—the conquered husk of the Dragon of Summers' End, which wasn't really a dragon but simply a fragile old crane, lying defeated in his wake—I knew I would have to let him go… to end his slide into uncontrolled folly. "Panza, old man," he started. "The Dragon is gone, but he yielded his treasure to me in a whisper… A secret so dire it may just save us all." He leaned closer and said in a hushed voice, as if sharing a confidence, "The Traveler is no gift—it is a lie… A beacon for death and destruction. Within be dragons, nurtured by our suffering, weaned on our hope. All dragons must die. The shell must be cracked till its yolk drowns those who worship its deceit. Our last great conquest. The crowning battle of our legend writ large." And then he shouted, "For Light to endure, the Traveler must perish!" He was smiling. Confident. Manic. Two days later he took a fall while challenging the Mountain Troll of Gallows Rock. It was a boulder. There was no troll. It crushed him. And though it caused me great pain—still to this day— I did not return him. How could I? His diseased imagination would surely doom us all. —Panza, lamenting the unfortunate necessity of leaving his Guardian to remain unreturned

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Spirit of the Assassin 3465434116 DestinySandboxPerkDefinition

Finishers and powered melee final blows grant invisibility.

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VI. Propaganda 546263791 DestinyRecordDefinition

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The average number of Super final blows per Super activation in Crucible matches this Season. 3093426554 DestinyObjectiveDefinition

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