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Dark Ether Tincture
Item
Radiant Breaker Gauntlets
Collectible
Anti-Extinction Helm
Item: Helmet
Cauldron
Activity
Deep Explorer Plate
Item: Chest Armor
Heretical Arsenal
Record
No name
Record
Metallic Sunrise
Collectible
Solstice Mark (Majestic)
Item: Titan Mark
Benighted Omen
Item: Emblem
Valentine's Bundle
Item: Package
Honor of the Empress
Collectible
The Jade Rabbit
Item: Dummy Scout Rifle
No name
Item: Dummy item
Enhanced Unflinching Fusion Rifle Aim
SandboxPerk
Heavy Burst
Item: Intrinsic
Third Mark of the Collector
Item: Emblem
Outlawed Sentry Robes
Collectible
Super Culmination
Record
Disciple Mask
Collectible
Legacy: A Rising Chorus: Act III
Item: Quest Step
Legendary Engram
Item: Focused Umbral Engram
Meteor Shower
Item: Weapon Ornament
No name
Item: Dummy item
Title Unlocked
Objective
Into the Fortress
Item: Daily Bounty
Iron Symmachy Hood
Collectible
Gunsmith Rewards
Item: Dummy item
Great White
Collectible
Cosmodrome: Power
Item: Cosmodrome Bounty
Edge of Concurrence
Item: Glaive Pattern
Anti-Paladin
Collectible
Ardent Adoration
Item: Package
World Energy Weapons
SandboxPerk
Warlock Jubilant Armor Grant
Item: Package
Chirality
PresentationNode
Hemisphere Shell
Item: Ghost Shell
Notorious Sentry Greaves
Item: Leg Armor
Kalki's Burning Sword, Part II
Lore
Shaders and Mods
Item: Dummy item
Wolf's Clothing
Item: Quest Step
Sugary Staple
Collectible
Salvage Mission
Activity
The Brightest Stars
Item: Emblem
Lucky Raspberry
Item: Chest Armor
Delicious Benefactor
Collectible
The Seat of Power
Item: Multiplayer Emote
Exalted Truth (Adept)
Item: Hand Cannon
Feedback Loop
Record
Solar Ability Module
SandboxPerk
Cerulean Divide
Item: Shader
Clutch Extol Grips
Item: Dummy Gauntlets
Sovereign Helm
Item: Helmet
Crux Termination IV
Item: Rocket Launcher
Pumpking Projection
Collectible
Opening Shot
Item: Trait
Doki Doki Destiny Titan Gauntlets
Collectible
Upgrade Armor
Item
The Inverted Spire
Activity
Classical-42
Collectible
Chasing Flame
Record
LETTER 8
Record
Wild Hunt Boots
Item: Leg Armor
Valiant Savior
Record
Iron Forerunner Grips
Item: Gauntlets
Hot Rod Set
Vendor
Act II
Item: Dummy item
Iron Forerunner Boots
Item: Dummy Leg Armor
Vicious Alloy
Collectible
Double XP: Artifact
SandboxPerk
Allstar Vector
Collectible
Lantern of Remembrance
Item: Emote
Safe Passage
Item: Ship
Nova Warp
SandboxPerk
Aggressive Glaive
SandboxPerk
Rogue Network
Item: Quest Step
NPA "Weir-Walker" Hood
Item: Helmet
Woven Firesmith Vest
Collectible
Power Up
Record
Freyja Shell
Item: Ghost Shell
Swift Fortuna
Collectible
Jack of All Trades
Record
Battle Scar
Item: Pulse Rifle
Notorious Reaper Helm
Collectible
Biosphere Explorer Titan Bundle
Vendor
Upgrade Armor
Item
Marksman Optics: Low
SandboxPerk
Blooming Gilt
Collectible
Golden Radiolite
Item: {var:1811724346}g Sample
A Grave Matter
Collectible
Lone Wolf
Item: Trait
King's Fall: Standard
Activity
The Business End
Item: Weapon Ornament
Regarding Taniks, the Scarred
Lore
Masterwork objective complete
Item: Dummy item
Solstice Mask (Rekindled)
Collectible
Lucent Night Cloak
Collectible
Traveler's Flight
Collectible
Oryx Equinox
Item: Solstice Bounty
Penumbral Blast
Item: Stasis Melee | Darkness Ability

No name 297311510 DestinyUnlockDefinition

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Volatile Nugget 674199587 DestinyInventoryItemDefinition

Legendary reagent used in the brewing of Volatile Tonics. Obtained from many sources throughout the system, though most efficiently from higher-difficulty Episode: Revenant activities.

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Scatter Charge 2326472624 DestinySandboxPerkDefinition

Enhanced Scatter Grenades.

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Darkhollow Chiton 1480905902 DestinyCollectibleDefinition

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Gloamstrife 1046971208 DestinyInventoryItemDefinition

Equip this shader to change the color of your gear.

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Dimensional Tithes 416315263 DestinySandboxPerkDefinition

Defeating Taken combantants has a chance to grant a small amout of Glimmer.

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Forager 3519332803 DestinyInventoryItemDefinition

Collect tonic ingredients from any source.

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Transformations of Matter 2768261705 DestinyLoreDefinition

Would that I had more texts from the philosophers of Riis! But time is limited in the frenzy of an evacuation, and so, too, is space: data itself is not negligible. The first to go is that without practical value—or should I say, immediate practical value. Art and philosophy are vital to a culture, to a people; their losses are always keenly felt. But in immediacy, art cannot distill Ether, and philosophy cannot propel a ship. Such is the required brutal practicality of preserving a people. But something has occurred to me, and I am putting out a request in my capacity as Scribe to gather information from any Eliksni who may be capable of answering. (For every brutal practicality, there is a tender sentiment that arises in exchange, the new sprout beside the culled stalk. There is always something that someone cannot bear to part with.) The point. The thing that I have lingered on: We Eliksni and our Human compatriots have a view of the Light that is built on different foundations, and it has resulted in such similar concepts as to be difficult to distinguish. In retrospect I think perhaps there have been hints, but there is always something else requiring attention. The pursuit of relics, the safety of House Light. The imminent apocalypse brought upon us by the Pyramid Fleet and the Witness. Now, as those of us who cannot forge forward wait and hope, I turn to philosophy. This is what I have been pondering: It seems that the Human view of Light is based on the creation of something from nothing, while the Eliksni view of Light is based in the transformation of one thing into a different thing. The two overlap more frequently than not. Take for instance Mars: did the Traveler itself create the oxygen Humans need to breathe, or did it transform carbon dioxide from the atmosphere as it was? Does the difference ultimately matter? An additional thought. The idea of the Traveler as Gardener seems to have gained traction among the Humans of the Tower, and of the City. It is of interest to those who have read the "Unveiling" texts especially. Gardening is in its own way transformative— a gardener, four hands in rich earth, coaxes something forward that had once only existed as a possibility. The seed, given the right resources, becomes a tree, with the core of the seed remaining at the heart of the new growth. I find the image particularly compelling. The Eliksni of Riis thought of the Traveler as a Great Machine, and while it gave them gardens, that most vital thing it did was to allow Ether to flow like water, free and plentiful. Ether, we know, does not come from nothing. The machine takes that which it is given and makes of it something else. Servitors still do this today: they require something from which to create Ether. We know this intimately, inescapably. I think neither of us is right. I think neither of us is wrong. I think, as we walk into the future together, it is beyond vital to preserve the many facets of Light seen through our many eyes. Machine and Gardener and Traveler all. —Excerpt from one of the many journals of Eido, Scribe of House Light

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Jötunn 3584311877 DestinyCollectibleDefinition

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