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Temporal Clause
Collectible
Competitive Spirit Hood
Collectible
The Title
Item: Submachine Gun
Powerful Friends
Collectible
The Once-Shipstealer
PresentationNode
Legendary Engram
Item: Focused Umbral Engram
Aggressive Frame
Item: Enhanced Intrinsic
Episode: Echoes
Item: Dummy item
Low-Impedance Windings
Item: Haft
Heartbreaker
Item: Vehicle
Chapter 5
Item: Dummy Lore
Street Fighter Moveset Bundle
Item: Package
Traitor Primus Shell
Collectible
Manannan SR4
Collectible
Arms of Optimacy
Collectible
Division Computed
Item: Transmat Effect
Invader Elimination Gamble
Record
Qullim's Terminus (Harrowed)
Item: Machine Gun
Sand and Sun
Item: Weapon Ornament
Harmonic Holster
Item: Leg Armor Mod
Gardens of Esila Starcat
Record
Vest of the Great Hunt
Item: Chest Armor
Legendary Engram
Item: Focused Umbral Engram
Illicit Sentry Hood
Item: Helmet
Worldline Catalyst
Item: Dummy item
Machine Gun Debris
Record
Pre Astyanax IV
Item: Combat Bow
Iron Intent Bond
Collectible
The Dawning
Item: Quest Step
Starfarer's Gauntlets
Item: Titan Universal Ornament
LETTER 7
Lore
Dogma
Lore
Alta Clara
Collectible
Argent Ordnance
SandboxPerk
13: Margins Part II
Record
Warlock
PresentationNode
Bond of Remembrance
Item: Warlock Bond
BRAVE Armaments: Hung Jury
Record
Guardian Games: Competitive Nightfall: Advanced
Activity
Tonic of Kell's Fall Gear
SandboxPerk
Legendary Engram
Item: Focused Umbral Engram
Iron Fellowship Grips
Item: Gauntlets
Warsat Shell
Collectible
Rolling Start Bundle
Vendor
Third Mark of the Collector
Item: Emblem
Eventide Cheer
Collectible
Synthweave Bolt
Item: Dummy item
Season of the Risen
PresentationNode
Interlaced Robes
Collectible
Scout Rifle Dexterity
SandboxPerk
Minor Fieldwork IV: Nessus
Item: Quest Step
Ketchkiller's Greaves
Item: Leg Armor
Refulgent Revelry Gauntlets
Collectible
Vertical Shell
Collectible
Bottomless Grief
Item: Enhanced Trait
Facet of Defiance
SandboxPerk
Togetherness
ActivityModifier
Volatile
Item: Dummy item
Apogee Series
Item: Emblem
Together Forever
Item: Intrinsic
Boots of the Fulminator
Item: Leg Armor
Special Ammo Finder
SandboxPerk
Salty
Item: Emote
Dark Chocolate Motes
Item: Dummy Undiscovered Recipe
Vestian Shell
Item: Ghost Shell
Lost Pacific Bond
Item: Warlock Bond
Black Armory Bounty Hunter
Record
Destinations: Forsaken
Record
Godsbane Greaves
Collectible
Whisper of the Victor Mask
Collectible
Hecuba-S
Collectible
The Palindrome
Item: Hand Cannon
War Mantis Cloak
Item: Hunter Cloak
Umbral Echelon
Item: Emblem
Shaders and Mods
Vendor
SUROS Modular Shine
Collectible
The number of times your Gambit Rank resets. Tracks from Season 4 onward.
Objective
Biosphere Explorer Mark
Item: Titan Mark
Crimil's Dagger
Item: Hand Cannon
Coldsnap Grenade
Item: Stasis Grenade | Darkness Ability
Hand Cannon Final Blows
Metric
Eater of Worlds Ornament
Item: Armor Ornament
King's Fall Completions
Metric
Aspiration Denied
Record
Nostos
Collectible
Moments of Triumph 2020
Record
Take Out the Trash
Item: Emote
Grandmaster: Liminality
Record
Reset Artifact
Item
Timeworn Wayfarer
Collectible
Calamity Rig Greaves
Collectible
Flickering Light
Collectible
Blighted Skirmish
Record
Auto-Loading Link
Item: Intrinsic
Blood Lineage Cover
Item: Warlock Universal Ornament
Unflinching Kinetic Aim
SandboxPerk
Serpent's Reach
Collectible
Settled Differences
Collectible
Vanguard Metallic
Item: Shader
Hive Repurposing
Item: Deprecated Armor Mod

No name 297311510 DestinyUnlockDefinition

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Volatile Nugget 674199587 DestinyInventoryItemDefinition

Legendary reagent used in the brewing of Volatile Tonics. Obtained from many sources throughout the system, though most efficiently from higher-difficulty Episode: Revenant activities.

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Scatter Charge 2326472624 DestinySandboxPerkDefinition

Enhanced Scatter Grenades.

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Legendary Engram 4048990190 DestinyInventoryItemDefinition

An engram with complex markers. Contains a random Legendary weapon or armor piece.

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Luna's Recall 1264945960 DestinyInventoryItemDefinition

Complete the weekly replayable story mission on the Moon. The mission can be accessed from the Moon on the Director.

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Archangel's Shell 3959679227 DestinyCollectibleDefinition

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Transformations of Matter 2768261705 DestinyLoreDefinition

Would that I had more texts from the philosophers of Riis! But time is limited in the frenzy of an evacuation, and so, too, is space: data itself is not negligible. The first to go is that without practical value—or should I say, immediate practical value. Art and philosophy are vital to a culture, to a people; their losses are always keenly felt. But in immediacy, art cannot distill Ether, and philosophy cannot propel a ship. Such is the required brutal practicality of preserving a people. But something has occurred to me, and I am putting out a request in my capacity as Scribe to gather information from any Eliksni who may be capable of answering. (For every brutal practicality, there is a tender sentiment that arises in exchange, the new sprout beside the culled stalk. There is always something that someone cannot bear to part with.) The point. The thing that I have lingered on: We Eliksni and our Human compatriots have a view of the Light that is built on different foundations, and it has resulted in such similar concepts as to be difficult to distinguish. In retrospect I think perhaps there have been hints, but there is always something else requiring attention. The pursuit of relics, the safety of House Light. The imminent apocalypse brought upon us by the Pyramid Fleet and the Witness. Now, as those of us who cannot forge forward wait and hope, I turn to philosophy. This is what I have been pondering: It seems that the Human view of Light is based on the creation of something from nothing, while the Eliksni view of Light is based in the transformation of one thing into a different thing. The two overlap more frequently than not. Take for instance Mars: did the Traveler itself create the oxygen Humans need to breathe, or did it transform carbon dioxide from the atmosphere as it was? Does the difference ultimately matter? An additional thought. The idea of the Traveler as Gardener seems to have gained traction among the Humans of the Tower, and of the City. It is of interest to those who have read the "Unveiling" texts especially. Gardening is in its own way transformative— a gardener, four hands in rich earth, coaxes something forward that had once only existed as a possibility. The seed, given the right resources, becomes a tree, with the core of the seed remaining at the heart of the new growth. I find the image particularly compelling. The Eliksni of Riis thought of the Traveler as a Great Machine, and while it gave them gardens, that most vital thing it did was to allow Ether to flow like water, free and plentiful. Ether, we know, does not come from nothing. The machine takes that which it is given and makes of it something else. Servitors still do this today: they require something from which to create Ether. We know this intimately, inescapably. I think neither of us is right. I think neither of us is wrong. I think, as we walk into the future together, it is beyond vital to preserve the many facets of Light seen through our many eyes. Machine and Gardener and Traveler all. —Excerpt from one of the many journals of Eido, Scribe of House Light

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