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Mask Upgrade
Item: Armor Mod
Psionic Speaker Gloves
Collectible
Legendary Engram
Item: Focused Umbral Engram
Gofannon's Fire
Collectible
Corrupting Echo Bond
Item: Warlock Bond
Hammershock
Collectible
Veritas Greaves
Item: Leg Armor
Sureshot HCS
Item: Sight
Navigator's Raiment Gloves
Item: Warlock Universal Ornament
Chill Touch
ActivityModifier
Pyrrhic Ascent Vestment
Item: Chest Armor
From Whence You Came
SandboxPerk
S-99 Bogtreader Steel
Collectible
Edge Transit
Collectible
Athena Victorious
Collectible
Social
PresentationNode
Unrepentant
Item: Intrinsic
VI - UNDERSTANDING
Record
Bad Juju Catalyst
Item
Skirmisher
Record
Silver
Item: Dummy Currency
Peach Spotlight Effects
Collectible
Vest of the Emperor's Agent
Item: Chest Armor
Gunpowder Gamble
SandboxPerk
Lost in the Strand
Item: Daily Bounty
Gambler's Dodge
Item: Class Ability
XI: The Anti-Logic
Record
Strand Gamble
Record
Overload Trace Rifles
Item: Artifact Perk
Prismatic Titan
Item: Titan Subclass
Overgrown Skirmish
Record
Raise the Roof
Item: Emote
Classy Contender
Item: Origin Trait
Powerful Gear
Item: Engram
Rewards Package
Item: Dummy Package
Airhead Hood
Item: Hunter Cloak
Avalanche
Item: Machine Gun
King's Fall Time Trial
Metric
Lightweight Custom
Collectible
Dark Hero
Item: Emblem
Iron Will Greaves
Item: Leg Armor
Unravelling Orbs
Item: Artifact Perk
PRISM Day
ActivityModifier
Echo Weapon
Item: Engram
The Menagerie
Activity
Bright Dust
Item: Currency
Grandmaster: Birthplace of the Vile
Record
Legendary Engram
Item: Focused Umbral Engram
Natural Skirmish
Record
Rampage Onward
Record
Mykel's Reverence (Adept)
Item: Sidearm
Untethered Edge Mark
Item: Titan Mark
Iron Truage Gloves
Item: Gauntlets
Destined Heroes
Item: Quest Step
Act III: Kell of Kells
Item: Quest Step
Celestine Boots
Collectible
Atlas Shell
Item: Ghost Shell
Neoteric Kiyot Vest
Collectible
Superstar
Record
Locus Locutus
Record
Cryptic Magus Greaves
Item: Titan Universal Ornament
Silver Leaves
Collectible
Starhorse
Vendor
Crimson Plume Greaves
Collectible
Starcrossed Starcat
Record
Deep Explorer Bond
Item: Warlock Bond
Ballistics
SandboxPerk
A Glowing Solstice
Item: Quest Step
Trials Melee
Item: Trials Bounty
Apostate's Blade Bond
Item: Warlock Bond
Broken Bird, to Be Healed
Item: Weapon Ornament
Techeun's Regalia Greaves
Item: Leg Armor
Expert Court of Blades
Record
Refugee Gloves
Item: Gauntlets
The Eremite
Collectible
Machine Gun Holster
SandboxPerk
Ancient Republic
Item: Shader
Iron Fellowship Strides
Collectible
Synchronic Roulette
Item: Submachine Gun
Spacewalk Boots
Collectible
Chiropteran Shell
Collectible
Mihaylova's Path
Item: Warlock Universal Ornament
Lucent Night Hunter Bundle
Vendor
New Monarchy Diamonds
Item: Shader
Iron Truage Casque
Item: Helmet
Mark of the Golden Citadel
Collectible
Thread of Generation
SandboxPerk
Urban Expression Set
Item: Dummy item
Phoenix Dive
SandboxPerk
Throne World Engram Upgrade
Item: Dummy item
Trostland Terminus
Collectible
Neomun-Pie
Item: Holiday Gift
Victory in the Banner
Record
Wins
Metric
Legendary Engram
Item: Focused Umbral Engram
Illicit Invader Helm
Item: Helmet
Destination: Tau Ceti
Collectible
Hand in Hand
Item: Shotgun
Titan Mark
Item: Titan Mark
Perfected Resource Detector
Collectible

No name 297311510 DestinyUnlockDefinition

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Clown Cartridge 2395701319 DestinySandboxPerkDefinition

Reloading this weapon randomly overfills it from reserves to an improved degree.

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Candescent Prism Gauntlets 1483633423 DestinyInventoryItemDefinition

Equip this ornament on any eligible Legendary armor item to change its appearance. Once you get a universal ornament, it's unlocked for all characters of the relevant class on your account.

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Spacewalk Cloak 4223091597 DestinyCollectibleDefinition

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VII - Interpolation 2786418825 DestinyLoreDefinition

"I hate you." It's the first thing Mara says on reaching Savathûn's crystalline prison. Her words lack heat but echo through the cavernous chamber nonetheless. "I just want to be absolutely clear on this: I hate you, and I wish nothing but pain and suffering for the rest of your miserable existence." The crystal shimmers, and Savathûn's gentle laughter ripples through Mara's mind. "I know," the Witch Queen murmurs. "I could have you jettisoned into the sun," Mara says coolly, "but unlike some creatures, I uphold my word when I give it." "But we're the same creature, are we not?" Savathûn wonders. Although Mara can't see her smile, she has no difficulty imagining what it looks like. "I am nothing like you." "No, of course not." Savathûn's voice is easy and languid. Some might mistake her for being sincere; Mara has taken the same tone too many times in her own life not to recognize it for what it is. "I thought you were a powerful, competent woman plagued by a difficult relationship with her family," Savathûn says. "Someone who weaves complicated, long-spun schemes across the arc of time's bow. My mistake." Mara stares at the crystal, clenches her jaw, and turns her back to leave. But before she can take even one step toward the door, she feels Savathûn's consciousness brush like silk against hers. "I thought you were someone who believes herself to be so smart," Savathûn purrs, "that she is easily blinded by her own ambitions and self-appointed genius. Someone who is so certain of her solutions that she fails to see the inherent peril in her plans, and yet too embarrassed to ever admit she may have gone astray." Tension knots the muscles in Mara's shoulders and back. Over the years, she has trained her face to remain a mask, but she is not always as skilled when it comes to the rest of her body. Savathûn continues. "I thought you were someone so afraid of being vulnerable, that you'd rather fail than—" "Enough." Mara rounds on Savathûn's prison with the precision of an angry viper. She does not raise her voice; instead, she lowers it. "That might work on him," she says, the last word like fire on her lips because it still pains her to refer to Crow by any name, "but you'll find my armor has fewer gaps." Power surges around her hands as she slams them against the crystalline surface. A lattice of radiant energy winds itself around Savathûn's prison, and Mara hopes that the furious drumming of her heart and intermittent flare of her nostrils will be mistaken for exertion—not a different kind of weakness. When the spell is complete, Mara steps back. Her glowing eyes dim. She wavers with fatigue, listening for the psychic echo of Savathûn's voice inside her skull. There is only silence. "Shut up," Mara breathes—a strange marriage of relief and loathing. "Shut up."

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