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Tier 3: Velocity
Item
Veiled Tithes Gauntlets
Item: Gauntlets
Ascendant Lens
Collectible
Another Last City
Item: Quest Step
Loss of Light
Lore
Kairos Function Mask
Item: Helmet
Celestine Robes
Collectible
Tesseract Trace IV
Item: Helmet
Guided Game Completions
Metric
Legendary Engram
Item: Focused Umbral Engram
Icechime
Item: Ship
Raven Shard
Item: Helmet
Kerak Type 2
Item: Helmet
Wins
Metric
Nightfall: Expert
Activity
Cosmodrome: Grenades
Item: Cosmodrome Bounty
Weavewalk
SandboxPerk
A Taste of Power
Record
Heresy Weapon Defeats
Record
Veiled Tithes Mask
Item: Helmet
Chapter 11
Lore
Masterwork Weapon
Item
Bow Ammo Finder
SandboxPerk
Holdfast Bond
Collectible
Adept Impact
Collectible
Polysemy
Record
Tears of Contrition
Item: Scout Rifle
Frostborne
Item: Weapon Ornament
No name
SandboxPerk
Iron Fellowship Gloves
Collectible
No name
Lore
Synaptic Construct
Item: Warlock Bond
Drifter Mask
Collectible
Scrimshander's Song
Collectible
Solstice Mask (Majestic)
Collectible
Sovereign Lion Ornament
Collectible
New Emotes
Item: Dummy item
Shadowkeep Exotics
Item
Protostar CSu
Collectible
V. The Restless Dead
Lore
Byzantium Lotus
Item: Shader
Sudden Squall
Collectible
Curator's Bundle
Vendor
Poison Arrows
Item: Intrinsic
Basalt Toxic
Item: Shader
Europan Gear III
Item: Quest Step
Flash Counter
Item: Enhanced Trait
Solstice Gloves (Resplendent)
Item: Warlock Universal Ornament
Green Disc Coral
Item: Interesting Ingredient
Special Elevation
Record
Colonel Mask
Item: Mask
Served
Collectible
A Cloak Called Home
Collectible
Armor of the Colossus
Item: Trait
Wait For It…
ActivityModifier
Fencing Salute
Item: Emote
Strider
Item: Quest Step
Outlawed Collector Gloves
Item: Gauntlets
Calamity Rig Cloak
Item: Hunter Cloak
Veiled Tithes Gloves
Item: Gauntlets
A New Legend to Guide Them
Lore
Shadestalker Arms Masterwork Boost
Item: Dummy Seasonal Bonus
Overload Scout Rifle
Item: Artifact Perk
Melees
Item
Upgrade Armor
Item
Paracausal Spectrometer
Item: Laboratory Equipment
Pyrrhic Ascent Gauntlets
Collectible
Specimen ID: NES005
Item: Quest Step
Guardian White
Item: Transmat Effect
Pulling Out the Roots
Collectible
House of Light Projection
Item: Ghost Projection
Stolen Light
SandboxPerk
Default Effect
Item
Strange Engram
Item: Engram
Wormslayer
Item: Emblem
Red Shift Returning
Collectible
Disdain for Gold
Collectible
Phoenix Strife Type 0
Item: Gauntlets
Beat Patrol
Item: Vehicle
Bequest
Item: Dummy Sword
Mantle of Efrideet
Item: Hunter Cloak
All The Spring's Riches
Record
Lightkin Cover
Item: Helmet
Renegade Greaves
Collectible
Radar Tuner
Collectible
Thunder Coil
SandboxPerk
Glaive to Hand
Record
Adept Stability
Item: Weapon Mod
Gambit
ActivityMode
Legacy Gear
Item
Ghosts in Dark
Item: Emblem
Whisper of Fissures
SandboxPerk
Iron Fellowship Casque
Item: Helmet
Trials Ornament
Collectible
Heir Apparent
Item: Machine Gun
Legendary Gear
Item: Dummy item
Shot Through the Heart
Item: Daily Bounty
Lucent Crunch
Item: Dummy Discovered Recipe
Aberrant Action
Item: Sidearm
Best of the Best
Collectible

No name 686771917 DestinyUnlockDefinition

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Kell's Vengeance Rules 4292382471 DestinyActivityModifierDefinition

Complete a perfect lap of the Warden's twisted game. Warden's Punishment: Failing to successfully complete secondary objectives will result in the Warden inflicting its punishment on the entire fireteam.

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No Backup Plans 4259407797 DestinyCollectibleDefinition

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Hunter's Wit 2704053429 DestinyCollectibleDefinition

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Neon Helix Shell 227918507 DestinyInventoryItemDefinition

For Ghosts who love colorful expression.

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II: Hollowhot 2707363655 DestinyLoreDefinition

When Namrask has the strength, he uses nonfluid loop cutters to help the Drekhs join their icy tunnels with other habitats. He weaves hollowhot matting to insulate the tunnels, and soon, some places are warm enough to remove a little armor. A clutch of eggs is hatched, and the hatchlings are raised in the warren. For the first time since he fled the Tangled Shore, Namrask can think of more than his own survival. Then the warrior Phylaks, a lieutenant of Eramis, comes recruiting. On the raw ice beneath a black sky, she plays videos of Eramis raising a slab of crystal like a wall; another where she binds a Vex Minotaur in a casket of frost. "This is the future of all Eliksni. Who among you would wield this power?" she asks. He keeps his head down. "You." Namrask looks up, carefully. Phylaks's shock pistol is pressed to his brow. She puts the weapon down between them, a sign of truce, and makes the ireliis bow of respect. "You have the size of an old fighter. Why not come forward?" He is afraid his voice will fail. It comes out strong, but like another's voice: "I saw what happened the last time Eliksni reached for new power. And the time before that, and the time before that. I will not be part of it." Shrugging, Phylaks takes up her pistol and walks away. "There are many others who will take your place." Later, Yriks tries to change his mind, but Namrask refuses again. "Eramis derives authority from her ability to grant this power. She cannot give it to everyone; if she does, her authority is lost," he says. "Has she destroyed Servitors?" "I think so," Yriks says quietly. "Drekhtalk says that she broke a Servitor during a ritual to give power. To show that the old ways are done." "Of course." Will society always be based on violence? Where the basic worker is not the weaver, the farmer, or the healer, but the Drekh: one pistol, one knife, one unit of labor. Employed to steal what it can—the value of a Drekh life. And Namrask helped make that law. He rumbles. "She preaches salvation, but she cannot save everyone. She keeps Ether scarce. More than we can get alone, but not as much as we need. It is the way to rule." "You have a mind for strategy," Yriks observes slyly. "Who were you before you became our empty weaver?" "Do you know hollowhot's secret?" he asks and abruptly places some on the ground for a chattering little hatchling to play gathering-games without freezing to the ice. "Why it is so valuable as insulation?" "What is hollowhot's secret, Namrask? Why is it so valuable?" She mocks him. Namrask shows her one thread of the stuff, end-on, so she can see the little bubbles of vacuum that fill the center. "There is nothing inside it," he says. "But if you pry too hard, you break the nothing. And then it is useless."

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