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Dawning Panache
Item: Shader
Arc Streak
Item: Dares Repeatable Bounty
Solstice Greaves (Majestic)
Item: Titan Universal Ornament
Trail of Vengeance
Record
Strand Ascension
Record
Indomitable Unity
Collectible
Combat Mission
Activity
Incantation Projection
Collectible
Call to Serve
Collectible
Small XP Boost
Item: Dummy Seasonal Bonus
Buried City
Item: Emblem
Nightfall: Advanced
Activity
Heroic Menagerie Completions
Metric
Lunar Halcyon Gilt
Item: Shader
Field Work
Collectible
Property: Undecidable
Item: Intrinsic
Crawling Chaos Mark
Collectible
Four-Headed Mongrel
Item: Weapon Ornament
Ludomaniacal
Item: Emblem
Patron of Lost Causes
Item: Scout Rifle
Queen's Favor
Item: Intrinsic
Stat Increase
SandboxPerk
Empire Hunt III
Item: Dummy Quest
Fly Together
Item: Emblem
Line 'Em Up
Record
Void Ascension
Record
Eternal Vengeance Vest
Collectible
Europan Gear I
Item: Quest Step
Dreamer's Cloak
Item: Hunter Cloak
Vitreous Entrance
SandboxPerk
Hard Light Catalyst
Item
Flow State
SandboxPerk
Cloak of Temptation
Item: Hunter Cloak
Tonic of Vintage Tomb Weaponry
Item: Enriching Tonic
Firmly Planted
Item: Trait
TM-Moss Custom Pants
Collectible
Airlock Invitation
Collectible
Memory of Cayde
Item: Warlock Bond
Enhanced Machine Gun Targeting
SandboxPerk
ALGIA
Lore
Illicit Invader Plate
Item: Chest Armor
Queensfoil Censer Scaling
Record
Nightmare Hunt: Isolation
Record
Deprecated Armor Mod
Item: Deprecated Armor Mod
Mark of the Longest Line
Collectible
Beyond Light
Item: Quest Step
Season of the Undying
Season
Go Speed Runner, Go!
Record
Midnight Oil Gauntlets
Collectible
Hexwrought Bond
Collectible
Void Renewal
SandboxPerk
Remembrance
Collectible
Titan Slayer
Record
Mihaylova's Choice
Item: Chest Armor
Warrior's Memorial Mask
Collectible
Unforgiven
Item: Submachine Gun
Legatus Gauntlets
Collectible
Wrath Trail Boots
Collectible
Eye of Osiris
Item: Weapon Ornament
Emotes
Item: Emote Collection
Renegade Greaves
Item: Leg Armor
Episode: Revenant Act I: Eliksni Rescue
Item: Quest Step
Crucible Effects
Item: Dummy Transmat Effect
Necrosis
Collectible
Origin Perk Specialization II
SandboxPerk
Legacy: A Rising Chorus: Act I
Item: Quest Step
Strength-Focused Armor
Item: Dummy item
The Title
Item: Submachine Gun
Upgrade Armor
Item
Serpent's Strike
Collectible
War Hammer
Lore
True Glory
Item: Emblem
Major Spec
SandboxPerk
Exodus Down Mark
Collectible
Iron Truage Helm
Item: Helmet
Yes
Item: Emote
Twin-Souled
Item: Weapon Ornament
Flip Out
Collectible
Cydonia-AR1
Item: Auto Rifle
Simulator Vest
Item: Chest Armor
Road to Redemption Bundle
Item: Package
White Nail IV
Item: Dummy item
Dawning Upgraded Event Card
Item: Dummy item
Solstice Strides (Rekindled)
Item: Leg Armor
Parsec TSu
Collectible
Fantastically Forged
Item: Emblem
Sublime Strides
Item: Leg Armor
Guardian of the Haunted
Record
Ghost in the Night
Record
Fantail Regent
Item: Ship
Wise Warlock Gloves
Item: Gauntlets
Point of Contact
Record
Ancient Apocalypse Mark
Item: Titan Mark
Cartesian Coordinate
Item: Fusion Rifle
Cry Defiance
Item: Gauntlets
Intrepid Inquiry Bond
Collectible
Mark of Inquisition
Item: Titan Mark
BrayTech Projection
Item: Ghost Projection
Echo of Domineering
SandboxPerk
Catalyst Quest Boost Omega
Item: Dummy Seasonal Bonus

No name 297311510 DestinyUnlockDefinition

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Failsafe's Prison 2648203365 DestinyCollectibleDefinition

You can find this rare emblem only in chests hidden on Nessus.

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Whether Windmills or Cranes 236874103 DestinyLoreDefinition

We set out "to challenge the unknown," he'd say. His quest was to become legend—to slay beasts and conqueror terrible lands. His quest was honorable… though, in the end, misguided. No, not in the end. Much sooner. The flaw in his ambition became evident shortly after we crossed the western mire. At first I took his flights of fancy as playful enthusiasm—frivolous aggression free of consequence, a means of honing his focus and skill in advance of the dangers to come. But quickly, oh, so quickly, I found his mind was not in tune with reality. He was driven—pulled?—by his imagination. Where any other would see the crippled ruins of an old-world crane—the snapped length of its long arm creaking in the breeze—he would see a demon, and in the cutting shrill of the swaying metal's cry he would hear a monster's ravenous shriek. He had long talked of the adventures of his life past. "I am an anomaly," he would decree, "The lone Guardian whose past rings true, whose history is his guide." He spoke about that dead life with such passion, in such detail, I not only wanted to believe… I did. But as he charged the crane's age-poked carcass, I knew a truth that had haunted me since the carving of the Wicked Wood, some months gone: he was broken. His mind—unsettled. His truths—unfettered by fact, unbound by reality. He had named the Wood, as he had the Howling Hills, the Dead Man's Crevasse, the Gorgon's Maze. All mundane landscapes marked as hazards to be conquered, enemies to be slain, as he weaved a mythic tale of his own grand—and as I would find, delusional—design. In the Hills, he slaughtered wolves; he called them Hounds of Hell. In the Crevasse, he burned the remains of long-dead "survivors"; he called them Foot Soldiers of the Necro-King. Down in the Maze, he covered his tracks so that the Stone Mother would not—could not—follow. He did all those things and none, because none of those things were true outside of his fraying mind. The wolves were simply rabid. The bones, no threat beyond a reminder of all we'd lost. The Maze? Just a canyon—one way in, one way out, a straight shot through. As the crane fell and my Guardian issued his "killing blow," he laughed and then turned to me. His eyes… I could see he was gone—the one I'd returned all those cycles past replaced by a hollow shell filled with madness. I do not know what broke him, or if he had ever been whole to begin with, but in that moment, as he spoke—the conquered husk of the Dragon of Summers' End, which wasn't really a dragon but simply a fragile old crane, lying defeated in his wake—I knew I would have to let him go… to end his slide into uncontrolled folly. "Panza, old man," he started. "The Dragon is gone, but he yielded his treasure to me in a whisper… A secret so dire it may just save us all." He leaned closer and said in a hushed voice, as if sharing a confidence, "The Traveler is no gift—it is a lie… A beacon for death and destruction. Within be dragons, nurtured by our suffering, weaned on our hope. All dragons must die. The shell must be cracked till its yolk drowns those who worship its deceit. Our last great conquest. The crowning battle of our legend writ large." And then he shouted, "For Light to endure, the Traveler must perish!" He was smiling. Confident. Manic. Two days later he took a fall while challenging the Mountain Troll of Gallows Rock. It was a boulder. There was no troll. It crushed him. And though it caused me great pain—still to this day— I did not return him. How could I? His diseased imagination would surely doom us all. —Panza, lamenting the unfortunate necessity of leaving his Guardian to remain unreturned

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Spirit of the Assassin 3465434116 DestinySandboxPerkDefinition

Finishers and powered melee final blows grant invisibility.

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VI. Propaganda 546263791 DestinyRecordDefinition

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Deimosborn Grips 3188232451 DestinyInventoryItemDefinition

Equip this ornament on any eligible Legendary armor item to change its appearance. Once you get a universal ornament, it's unlocked for all characters of the relevant class on your account.

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Kerak Type 2 3279766480 DestinyCollectibleDefinition

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