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That's Bait
Item: Emote
Exotic Engram
Vendor
Darkhollow Grasps
Item: Dummy Gauntlets
Legendary Engram
Item: Focused Umbral Engram
Caramel Apple Shell
Item: Ghost Shell
You Pass
Item: Emote
The Sixth Seal, Part I
Record
Survival Well
SandboxPerk
A Very Nice Young Man
Record
Solstice Gauntlets (Majestic)
Item: Gauntlets
The Stasis Prototype
Item: Quest Step
Queensgrace
Collectible
Thread of Transmutation
Item: Strand Fragment
Challenge: Heroic Public Events
Item: Daily Bounty
Scintillation
Collectible
Infinite Hand Shell
Item: Ghost Shell
Iron Forerunner Hood
Item: Helmet
Outlawed Sentry Boots
Item: Leg Armor
Arc Logic
Item: Dummy Auto Rifle
Explosive Wellmaker
SandboxPerk
Iron Truage Hood
Collectible
Strange Gear Offers
Item
Resonance Rank
Progression
The First Knife
Collectible
Elemental Munitions
Item: Artifact Perk
Gearhead Grips
Collectible
Minor Spec
SandboxPerk
Wise Owl Projection
Item: Ghost Projection
Stasis Targeting
Collectible
Pseudoscience
Collectible
Seeker of Glory
Item: Ghost Stat Tracker
Heretical Gloves
Collectible
Thunderwing
Collectible
The Pale Heart
Activity
Thread of Isolation
Item: Strand Fragment
Recycled Energy
Item: Enhanced Trait
Pyrrhic Ascent Plate
Collectible
Grenade Striker
Record
Melees
Item
Kill Clip
SandboxPerk
Alexandria
Collectible
Spirit of the Assassin
SandboxPerk
Cerebral Uplink
Item: Intrinsic
Athena Victorious
Collectible
Shattered Ice
Record
Outlying data points
Item: Dummy item
Rogue Network
Item: Quest Step
Solstice Mask (Magnificent)
Item: Hunter Universal Ornament
Trials of Osiris
SandboxPerk
Explosive Light
SandboxPerk
Cogent Beat Mark
Item: Titan Universal Ornament
Pump Action
Item: Deprecated Perk
The Dark Priestess
Item: Quest Step
Be Thy Champion
Item: Titan Mark
Creeping Attrition
SandboxPerk
Powerful Trials Gear
Item: Engram
Solstice Gauntlets (Majestic)
Item: Gauntlets
Mini Frags
Item: Magazine
Collective Purpose
SandboxPerk
Notorious Sentry Boots
Collectible
Mindbender's Ambition
Item: Shotgun
XII — Savathûn — Love
Lore
Outlawed Reaper Robes
Item: Chest Armor
Lunatic's Legacy
Item: Vehicle
It's Cool
Item: Daily Bounty
Mods
Vendor
Bond of the Cormorant Blade
Item: Warlock Universal Ornament
Yuga Sundown Robes
Collectible
Iron Truage Plate
Item: Chest Armor
10-Rank Bundle for Season of the Deep
Item: Dummy item
Top Fireteam Score
Metric
Eidolon Pursuant Legguards
Collectible
Epialos Following Cloak
Item: Hunter Universal Ornament
Shaded Titan Mask
Item: Mask Ornament
From the Front
Record
Sympathetic Arsenal
Item: Trait
Stylish Executioner
Item: Void Aspect
Spire's Reach
Record
Glam Toboggan
Collectible
Iron Symmachy Plate
Item: Chest Armor
Anti-Extinction Legs
Item: Leg Armor
Guardians defeated
Objective
Minor Fieldwork X: Europa
Item: Quest Step
Depths of Duskfield
Item: Intrinsic
Petiolora Growth
Collectible
Total Fish Caught
Metric
Legendary Engram
Item: Focused Umbral Engram
Roar of the Bear
Item: Rocket Launcher
Techeun's Vision
Record
Defiance of Yasmin (Harrowed)
Item: Sniper Rifle
Recovery Mod
Collectible
Skybreaker Hood
Collectible
Illicit Collector Boots
Item: Leg Armor
Bitterpearl
Item: Shader
Annealed Shaper Crown
Collectible
Heartstrings
Record
Passage of Ferocity
Item: Trials Passage
Unstoppable Force
Item: Daily Bounty
Opulent Stalker Vest
Item: Chest Armor
Luna – 3
Lore

No name 297311510 DestinyUnlockDefinition

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Failsafe's Prison 2648203365 DestinyCollectibleDefinition

You can find this rare emblem only in chests hidden on Nessus.

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Whether Windmills or Cranes 236874103 DestinyLoreDefinition

We set out "to challenge the unknown," he'd say. His quest was to become legend—to slay beasts and conqueror terrible lands. His quest was honorable… though, in the end, misguided. No, not in the end. Much sooner. The flaw in his ambition became evident shortly after we crossed the western mire. At first I took his flights of fancy as playful enthusiasm—frivolous aggression free of consequence, a means of honing his focus and skill in advance of the dangers to come. But quickly, oh, so quickly, I found his mind was not in tune with reality. He was driven—pulled?—by his imagination. Where any other would see the crippled ruins of an old-world crane—the snapped length of its long arm creaking in the breeze—he would see a demon, and in the cutting shrill of the swaying metal's cry he would hear a monster's ravenous shriek. He had long talked of the adventures of his life past. "I am an anomaly," he would decree, "The lone Guardian whose past rings true, whose history is his guide." He spoke about that dead life with such passion, in such detail, I not only wanted to believe… I did. But as he charged the crane's age-poked carcass, I knew a truth that had haunted me since the carving of the Wicked Wood, some months gone: he was broken. His mind—unsettled. His truths—unfettered by fact, unbound by reality. He had named the Wood, as he had the Howling Hills, the Dead Man's Crevasse, the Gorgon's Maze. All mundane landscapes marked as hazards to be conquered, enemies to be slain, as he weaved a mythic tale of his own grand—and as I would find, delusional—design. In the Hills, he slaughtered wolves; he called them Hounds of Hell. In the Crevasse, he burned the remains of long-dead "survivors"; he called them Foot Soldiers of the Necro-King. Down in the Maze, he covered his tracks so that the Stone Mother would not—could not—follow. He did all those things and none, because none of those things were true outside of his fraying mind. The wolves were simply rabid. The bones, no threat beyond a reminder of all we'd lost. The Maze? Just a canyon—one way in, one way out, a straight shot through. As the crane fell and my Guardian issued his "killing blow," he laughed and then turned to me. His eyes… I could see he was gone—the one I'd returned all those cycles past replaced by a hollow shell filled with madness. I do not know what broke him, or if he had ever been whole to begin with, but in that moment, as he spoke—the conquered husk of the Dragon of Summers' End, which wasn't really a dragon but simply a fragile old crane, lying defeated in his wake—I knew I would have to let him go… to end his slide into uncontrolled folly. "Panza, old man," he started. "The Dragon is gone, but he yielded his treasure to me in a whisper… A secret so dire it may just save us all." He leaned closer and said in a hushed voice, as if sharing a confidence, "The Traveler is no gift—it is a lie… A beacon for death and destruction. Within be dragons, nurtured by our suffering, weaned on our hope. All dragons must die. The shell must be cracked till its yolk drowns those who worship its deceit. Our last great conquest. The crowning battle of our legend writ large." And then he shouted, "For Light to endure, the Traveler must perish!" He was smiling. Confident. Manic. Two days later he took a fall while challenging the Mountain Troll of Gallows Rock. It was a boulder. There was no troll. It crushed him. And though it caused me great pain—still to this day— I did not return him. How could I? His diseased imagination would surely doom us all. —Panza, lamenting the unfortunate necessity of leaving his Guardian to remain unreturned

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