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Insight Terminus
Collectible
Schrödinger's Gun
Item: Emblem
Arach's Chosen Robes
Item: Armor Ornament
Lightfall Campaign Skip Boost
Item: Dummy item
Retro-Grade TG2
Collectible
Wing Theorem
Collectible
Parsec TSu
Collectible
Collectible Detector III
Item: Quest Step
Yellow Dawning Lanterns
Collectible
Candy
Item: Dummy Event Currency
Rufus's Fury
Item: Dummy Auto Rifle
Thunder Coil
SandboxPerk
Sealed Ahamkara Grasps
Item: Gauntlets
Legion Lost – 17
Lore
Stochastic Variable
Collectible
MIDA Multi-Tool
Item: Scout Rifle
Reliant
Item: Vehicle
Outlawed Sentry Vest
Item: Chest Armor
Revision Zero
Item: Pulse Rifle Pattern
Skerren Corvus Mask
Item: Helmet
Glaive to Hand
Record
Crystocrene Robes
Collectible
Traveler Projection
Item: Ghost Projection
Thor's Bellow
Collectible
Deimosborn Grips
Item: Hunter Universal Ornament
Shadow Specter
Item: Leg Armor
Poison Promise Greaves
Item: Leg Armor
Superblack
Item: Shader
Crucible Engram
Item: Engram
Targeted Redaction
Item: Hand Cannon
Lustrous Chromite Gauntlets
Collectible
Shadow's Mind
Item: Helmet
Substitutional Alloy Mask
Item: Helmet
Dunemarchers
Item: Leg Armor
Pyrrhic Ascent Hood
Item: Helmet
Sharkbite
Item: Shader
Strand Holster
Item: Leg Armor Mod
Fragments
Vendor
Heretical Arsenal
Record
Grenade Gamble
Record
No name
Item: Quest Step
Refresh Leg Armor Bounties
Item: Dummy item
Command Frame
Item: Intrinsic
First Stake
Lore
Blighted Demolition
Record
Reward: Fractic Spiral Sparrow
Record
Cracking Up
Item: Emote
Pulse Grenade
Item: Arc Grenade
Solstice Vest (Resplendent)
Item: Hunter Universal Ornament
Exodus Down Plate
Collectible
Adept Accuracy
Item: Weapon Mod
Frostveil Boots
Collectible
Ros Lysis II
Collectible
Legendary Engram
Item: Focused Umbral Engram
Iron Intent Plate
Item: Chest Armor
7. THE WARLORD
Record
The average number of Super final blows per Super activation in Crucible matches this Season.
Objective
Caiatl's Dominance
Record
Spiderbite-1si
Collectible
Exterminator of Champions
Record
Deprecated Armor Mod
Item: Deprecated Armor Mod
Celestine Hood (Majestic)
Collectible
Madrugada SR2
Collectible
Additional Bounties
Item: Dummy item
The Eremite
Item: Fusion Rifle Pattern
The Inverted Spire
Activity
Gauntlets of the Great Hunt
Item: Gauntlets
Tusked Allegiance Grips
Item: Gauntlets
Star-Crossed Mark
Collectible
Mark of the Emperor's Champion
Collectible
Emissary
Lore
Facet of Grace
SandboxPerk
Frenzy Refit
Item: Dummy item
Arc Ability Eliminations
Record
Event Ticket
Item: Currency
The Regal Howl
Collectible
Tools of Heresy - Act I
Record
Tree of Probabilities
Activity
Recovered Skyburner Data
Item: Dummy item
Pandemonic Mark
Collectible
Legendary Engram
Item: Focused Umbral Engram
Flight of Soteria
Collectible
Aggressive Frame
SandboxPerk
Solar/Strand Siphon Combo
SandboxPerk
Last Wish: Level 55
Activity
Thunderclap
Item: Titan Finisher
Legendary Engram
Item: Focused Umbral Engram
Path Completion Reward
Record
Crumbling Scripture: Bows
Item: Reward Scriptures
Baseline Mark
Item: Titan Mark
The Oviraptor
Collectible
BrayTech Combat Vest
Item: Chest Armor
Legendary Engram
Item: Focused Umbral Engram
Vector Home
Item: Chest Armor
Targeted Redaction
Collectible
Chromacloak Mask
Collectible
Wasteland Skirmish
Record
Barnstormer
Item: Vehicle
Noble Constant Mark
Collectible
Solstice Engram
Item: Bright Engram

No name 297311510 DestinyUnlockDefinition

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Failsafe's Prison 2648203365 DestinyCollectibleDefinition

You can find this rare emblem only in chests hidden on Nessus.

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Whether Windmills or Cranes 236874103 DestinyLoreDefinition

We set out "to challenge the unknown," he'd say. His quest was to become legend—to slay beasts and conqueror terrible lands. His quest was honorable… though, in the end, misguided. No, not in the end. Much sooner. The flaw in his ambition became evident shortly after we crossed the western mire. At first I took his flights of fancy as playful enthusiasm—frivolous aggression free of consequence, a means of honing his focus and skill in advance of the dangers to come. But quickly, oh, so quickly, I found his mind was not in tune with reality. He was driven—pulled?—by his imagination. Where any other would see the crippled ruins of an old-world crane—the snapped length of its long arm creaking in the breeze—he would see a demon, and in the cutting shrill of the swaying metal's cry he would hear a monster's ravenous shriek. He had long talked of the adventures of his life past. "I am an anomaly," he would decree, "The lone Guardian whose past rings true, whose history is his guide." He spoke about that dead life with such passion, in such detail, I not only wanted to believe… I did. But as he charged the crane's age-poked carcass, I knew a truth that had haunted me since the carving of the Wicked Wood, some months gone: he was broken. His mind—unsettled. His truths—unfettered by fact, unbound by reality. He had named the Wood, as he had the Howling Hills, the Dead Man's Crevasse, the Gorgon's Maze. All mundane landscapes marked as hazards to be conquered, enemies to be slain, as he weaved a mythic tale of his own grand—and as I would find, delusional—design. In the Hills, he slaughtered wolves; he called them Hounds of Hell. In the Crevasse, he burned the remains of long-dead "survivors"; he called them Foot Soldiers of the Necro-King. Down in the Maze, he covered his tracks so that the Stone Mother would not—could not—follow. He did all those things and none, because none of those things were true outside of his fraying mind. The wolves were simply rabid. The bones, no threat beyond a reminder of all we'd lost. The Maze? Just a canyon—one way in, one way out, a straight shot through. As the crane fell and my Guardian issued his "killing blow," he laughed and then turned to me. His eyes… I could see he was gone—the one I'd returned all those cycles past replaced by a hollow shell filled with madness. I do not know what broke him, or if he had ever been whole to begin with, but in that moment, as he spoke—the conquered husk of the Dragon of Summers' End, which wasn't really a dragon but simply a fragile old crane, lying defeated in his wake—I knew I would have to let him go… to end his slide into uncontrolled folly. "Panza, old man," he started. "The Dragon is gone, but he yielded his treasure to me in a whisper… A secret so dire it may just save us all." He leaned closer and said in a hushed voice, as if sharing a confidence, "The Traveler is no gift—it is a lie… A beacon for death and destruction. Within be dragons, nurtured by our suffering, weaned on our hope. All dragons must die. The shell must be cracked till its yolk drowns those who worship its deceit. Our last great conquest. The crowning battle of our legend writ large." And then he shouted, "For Light to endure, the Traveler must perish!" He was smiling. Confident. Manic. Two days later he took a fall while challenging the Mountain Troll of Gallows Rock. It was a boulder. There was no troll. It crushed him. And though it caused me great pain—still to this day— I did not return him. How could I? His diseased imagination would surely doom us all. —Panza, lamenting the unfortunate necessity of leaving his Guardian to remain unreturned

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Spirit of the Assassin 3465434116 DestinySandboxPerkDefinition

Finishers and powered melee final blows grant invisibility.

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VI. Propaganda 546263791 DestinyRecordDefinition

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